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View Full Version : non-square texture sizes


CeLL21633
26th August 2002, 05:17
[read subject, look below]

iono too much about texture sizes, but is it possible?

non-square textures, or other texture sizes besides 256, 512, 1024, and 2048?

if its possible, i think having texture sizes matching screen resolution would greatly increase screen quality.

640x480, 800x600 use 512x512 upsampled textures
1152x864, 1280x1024 use 1024x1024 upsampled textures

if its not possible to use non-square, how about square textures that fill up the entire screen?

640x480 uses 640x640 textures
800x600 uses 800x800 textures
etc, etc, etc

:confused: :up: :weird:

Nephilim
11th September 2002, 02:17
Errrr no, that's not how textures work. My knowledge of how textures are implemented in MD is very limited, but cranking them over 1024x1024 isn't gonna pretty it up much more...

Cail