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View Full Version : 1.04 - motion vectors buggy


Krash
4th October 2003, 04:35
The reaction of the motion vectors is y-inverted relative to the actual motion. A simple test is to make a basic preset with movement near the bottom of the screen, and nowhere else. Then turn motion vectors on.

- Krash

Rovastar
4th October 2003, 14:23
Yeah that is what I have concluded from my Notions oF tonality preset(s). Looked odd :eek: