ShadowHarlequin
23rd April 2009, 16:30
ive been playing around with different effects applied to the screen and blended in with ret = lerp
mostly ive used the sampler_seaweed
just wondering if any of you have some interesting effects that are done like this within the comp shader
basically the method im using is
comp shader:
original preset code
reta = (effect code here)
retb = (effect code here)
ret = lerp(ret,reta,sin(q20))
ret = lerp(ret,retb,sin(time))
and yes it does cain the cpu :P but it gives some real nice effects
mostly ive used the sampler_seaweed
just wondering if any of you have some interesting effects that are done like this within the comp shader
basically the method im using is
comp shader:
original preset code
reta = (effect code here)
retb = (effect code here)
ret = lerp(ret,reta,sin(q20))
ret = lerp(ret,retb,sin(time))
and yes it does cain the cpu :P but it gives some real nice effects