Chahine
2nd July 2010, 10:35
Hi all,
I'm working on a plugin for Winamp, which compiles and runs well using Visual C++ Debug mode. But when I switch to Release mode, the code still compiles but doesn't run anymore ; indeed, Winamp crashes at startup with the following error :
Local Media was unable to load library ("nde.dll") which is required.
Local Media cannot continue succesfully and will be turned off.
Note that as my code uses music tags, I had first to compile and link mlExplorer/nde from Winamp SDK, which makes a new nde.dll file in Winamp's directory ; so I also switched those two projects to Release mode.
I'm running under Windows 7 64 bits. Has anyone an idea on how to fix this ?
Thank you in advance !
I'm working on a plugin for Winamp, which compiles and runs well using Visual C++ Debug mode. But when I switch to Release mode, the code still compiles but doesn't run anymore ; indeed, Winamp crashes at startup with the following error :
Local Media was unable to load library ("nde.dll") which is required.
Local Media cannot continue succesfully and will be turned off.
Note that as my code uses music tags, I had first to compile and link mlExplorer/nde from Winamp SDK, which makes a new nde.dll file in Winamp's directory ; so I also switched those two projects to Release mode.
I'm running under Windows 7 64 bits. Has anyone an idea on how to fix this ?
Thank you in advance !