Robert E James
19th June 2001, 10:53
Hey there everybody,
I just want to say that Milkdrop is absolutely amazing,
it really is da bomb! I write music myself, here are some
presets that I like to put under my tracks.
It's a first attempt, but there's some good stuff in there!
---------------
REJ1.milk
---------------
[preset00]
fGammaAdj=2.000000
fDecay=0.980000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=1
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=1
bSolarize=1
bInvert=0
fWaveAlpha=0.995648
fWaveScale=1.276683
fWaveSmoothing=0.000000
fWaveParam=0.460000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=2.853000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.042000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.000000
sx=1.000000
sy=1.000000
wave_r=0.600000
wave_g=0.600000
wave_b=0.600000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
per_frame_4=zoom = zoom + 0.213*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.050*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_pixel_1=cx=cx+(zoom-1)*7;
per_pixel_2=cy=cy+rot*2;
per_pixel_3=sx=sx-max(0,(bass_att-1.2));
per_pixel_4=sy=sy-max(0,(treb_att-1.2));
---------------
REJ2.milk
---------------
[preset00]
fGammaAdj=2.000000
fDecay=0.980000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=3
bAdditiveWaves=1
bWaveDots=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=1
bSolarize=1
bInvert=0
fWaveAlpha=0.154885
fWaveScale=0.605312
fWaveSmoothing=0.900000
fWaveParam=1.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=4.769303
fWarpScale=0.737217
fZoomExponent=4.404362
fShader=0.000000
zoom=1.174150
rot=1.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.032677
sx=1.000000
sy=1.000000
wave_r=1.000000
wave_g=1.000000
wave_b=1.000000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
per_frame_4=zoom = zoom + 0.213*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.050*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_pixel_1=cx=cx+(zoom-1)*7;
per_pixel_2=cy=cy+rot*2;
per_pixel_3=sx=sx-max(0,(bass_att-1.2));
per_pixel_4=sy=sy-max(0,(treb_att-1.2));
---------------
REJ3.milk
---------------
[preset00]
fGammaAdj=2.000000
fDecay=0.980000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=3
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=1
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=1
bSolarize=1
bInvert=0
fWaveAlpha=0.154885
fWaveScale=0.889071
fWaveSmoothing=0.000000
fWaveParam=1.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=4.769303
fWarpScale=0.737217
fZoomExponent=20.387962
fShader=0.000000
zoom=31.946117
rot=0.420000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.032677
sx=1.000000
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.200000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
per_frame_4=zoom = zoom + 0.213*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.050*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_pixel_1=cx=cx+(zoom-1)*7;
per_pixel_2=cy=cy+rot*2;
per_pixel_3=sx=sx-max(0,(bass_att-1.2));
per_pixel_4=sy=sy-max(0,(treb_att-1.2));
I hope you like them; let me know what you think!
And if there should be anything better, please improve!
Greetingz & Rezpekt,
Robert E James
http://www.mp3.com/RobertEJames
I just want to say that Milkdrop is absolutely amazing,
it really is da bomb! I write music myself, here are some
presets that I like to put under my tracks.
It's a first attempt, but there's some good stuff in there!
---------------
REJ1.milk
---------------
[preset00]
fGammaAdj=2.000000
fDecay=0.980000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=1
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=1
bSolarize=1
bInvert=0
fWaveAlpha=0.995648
fWaveScale=1.276683
fWaveSmoothing=0.000000
fWaveParam=0.460000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=2.853000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.042000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.000000
sx=1.000000
sy=1.000000
wave_r=0.600000
wave_g=0.600000
wave_b=0.600000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
per_frame_4=zoom = zoom + 0.213*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.050*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_pixel_1=cx=cx+(zoom-1)*7;
per_pixel_2=cy=cy+rot*2;
per_pixel_3=sx=sx-max(0,(bass_att-1.2));
per_pixel_4=sy=sy-max(0,(treb_att-1.2));
---------------
REJ2.milk
---------------
[preset00]
fGammaAdj=2.000000
fDecay=0.980000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=3
bAdditiveWaves=1
bWaveDots=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=1
bSolarize=1
bInvert=0
fWaveAlpha=0.154885
fWaveScale=0.605312
fWaveSmoothing=0.900000
fWaveParam=1.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=4.769303
fWarpScale=0.737217
fZoomExponent=4.404362
fShader=0.000000
zoom=1.174150
rot=1.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.032677
sx=1.000000
sy=1.000000
wave_r=1.000000
wave_g=1.000000
wave_b=1.000000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
per_frame_4=zoom = zoom + 0.213*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.050*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_pixel_1=cx=cx+(zoom-1)*7;
per_pixel_2=cy=cy+rot*2;
per_pixel_3=sx=sx-max(0,(bass_att-1.2));
per_pixel_4=sy=sy-max(0,(treb_att-1.2));
---------------
REJ3.milk
---------------
[preset00]
fGammaAdj=2.000000
fDecay=0.980000
fVideoEchoZoom=2.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=3
bAdditiveWaves=1
bWaveDots=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bMotionVectorsOn=0
bRedBlueStereo=1
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=1
bDarken=1
bSolarize=1
bInvert=0
fWaveAlpha=0.154885
fWaveScale=0.889071
fWaveSmoothing=0.000000
fWaveParam=1.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=4.769303
fWarpScale=0.737217
fZoomExponent=20.387962
fShader=0.000000
zoom=31.946117
rot=0.420000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.032677
sx=1.000000
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.200000
wave_x=0.500000
wave_y=0.500000
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
per_frame_4=zoom = zoom + 0.213*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.050*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_pixel_1=cx=cx+(zoom-1)*7;
per_pixel_2=cy=cy+rot*2;
per_pixel_3=sx=sx-max(0,(bass_att-1.2));
per_pixel_4=sy=sy-max(0,(treb_att-1.2));
I hope you like them; let me know what you think!
And if there should be anything better, please improve!
Greetingz & Rezpekt,
Robert E James
http://www.mp3.com/RobertEJames