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View Full Version : 32bit gives chocolate backdrop colour


zeit
31st August 2001, 00:01
16bit works fine...but over the last 3 versions 0.99d,e,f I get this chocolatey backdrop colour - sometimes on start its black and slowly (over 30s) builds up to chocolate - am I seeing saturation? My ASUS GeForce 6800 DDR can obviously cope with the 32bit 1024x768.
Other spec is W2K.

Great work! Greatly enjoyed as I'm sure you know by know from all your global fans!

q16777216
20th September 2001, 23:20
Yep, I have same problem.

GeForce256 ( guillemount 3D Prophet) 32meg
using Guillemount 14.10 drivers.
runnng in ANY 32 bit mode results in same result, chocalate background, that starts black.

any 16bit mode works fine.
turning the new Slow text fix on appears to SPEED up the process.

Windows 2000 professional
K6/3 450Mhz CPU
192megs RAM
Epox board with MVP3 chipset
2x AGP


I get rocking 23fps at 1280x1024!! you go MilkDrop! :)