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View Full Version : A Milkdrop preset


StudioMusic
26th October 2001, 04:33
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Deviated Boxes
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[preset00]
fRating=3.000000
fGammaAdj=1.320000
fDecay=0.892000
fVideoEchoZoom=1.237000
fVideoEchoAlpha=0.260000
nVideoEchoOrientation=1
nWaveMode=1
bAdditiveWaves=1
bWaveDots=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=1
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=9
nMotionVectorsY=6
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.870000
fWaveScale=0.681000
fWaveSmoothing=0.900000
fWaveParam=0.130000
fModWaveAlphaStart=0.350000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.860000
fWarpScale=0.033000
fZoomExponent=0.300000
fShader=0.500000
zoom=0.964000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.200000
dy=0.200000
warp=1.300000
sx=1.000000
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.007000
ob_r=0.420000
ob_g=0.370000
ob_b=0.330000
ob_a=0.700000
ib_size=0.110000
ib_r=0.320000
ib_g=0.310000
ib_b=0.650000
ib_a=0.729000
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
per_frame_4=rot = rot + 0.040*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_frame_5=cx = cx + 0.030*( 0.60*sin(0.374*time) + 0.40*sin(0.194*time) );
per_frame_6=cy = cy + 0.037*( 0.60*sin(0.274*time) + 0.40*sin(0.394*time) );
per_frame_7=ib_r = ib_r + 0.2*sin(time*0.5413);
per_frame_8=ib_g = ib_g + 0.2*sin(time*0.6459);
per_frame_9=ib_b = ib_b + 0.2*sin(time*0.4354);
per_frame_10=blah = 7.0/(ib_r+ib_g+ib_b);
per_frame_11=ib_r = ib_r*blah; ib_g = ib_g*blah; ib_b = ib_b*blah;
per_frame_12=zoom=max(0.98, min(0.15+0.8*bass_att, 1.75 ));

SM

unchained
26th October 2001, 04:52
I like it. Border effects rule. :)