Bellyache5
18th November 2001, 00:27
Hey Everyone:
I have done an experiment with screen resolutions and color depths on the effect of frame rates of Winamp's (version 2.77) bundled AVS visualizations in full screen mode.
My computer has a 750 Mhz Athlon CPU, 160MB of PC100 RAM, a Sound Blaster 16 PCI sound card, and a 3dfx Voodoo4 4500 AGP video card. I used the Marco - katmanduCommercial1 visualization on a certain song from the same point in the song. I expected to get better frame rates for every resolution by using 16-bit color. Instead, I got better frame rates at 32-bit color. This is perplexing, since theoretically there is more video data to process at 32-bit color. My only explanation is that the visualizations are programmed in 32-bit color and the video card must downsample the picture to achieve 16-bit color. Could anyone shed some light on this?
Thanks...
I have done an experiment with screen resolutions and color depths on the effect of frame rates of Winamp's (version 2.77) bundled AVS visualizations in full screen mode.
My computer has a 750 Mhz Athlon CPU, 160MB of PC100 RAM, a Sound Blaster 16 PCI sound card, and a 3dfx Voodoo4 4500 AGP video card. I used the Marco - katmanduCommercial1 visualization on a certain song from the same point in the song. I expected to get better frame rates for every resolution by using 16-bit color. Instead, I got better frame rates at 32-bit color. This is perplexing, since theoretically there is more video data to process at 32-bit color. My only explanation is that the visualizations are programmed in 32-bit color and the video card must downsample the picture to achieve 16-bit color. Could anyone shed some light on this?
Thanks...