View Full Version : Problems with Windows XP
2nd December 2001, 01:43
I was trying to put Milkdrop on a friend's computer, which has Windows XP installed on it. I have Win 98 on my comp, and MD works perfectly, but it looks very bad on his. He has a Pentium 4 and a GeForce2 MX 400. When MD runs, some lines are drawn, but they look crappy. It doesn't look anything like it looks on my comp. I assume it has something to do with Windows XP? I have heard there are many compatibility issues with this crappy new OS. Has anyone else had this problem? Let me know, thanks.
4th December 2001, 07:36
The video card drivers that come with windows XP are (strangely enough) no windows XP compatible. For nVidia cards, anyway.
get the 21.83 drivers.
29th December 2001, 04:50
You know, I haven't had any problems with MilkDrop. Here's my system's stats:
Windows XP, CreativeLabs 3d Annihilator 2 (GeForce 2 GTS chipset), 256 megs o' ram. Latest Detonator XP drivers (23.something), DirectX 8.1 (came with Windows XP). It runs beautifully in fullscreen mode, with no slowdown. In windowed mode, it runs great, with almost no slowdown at all, even when I stretched the window to the size of the screen. And in desktop mode, if I quarter the resolution, it runs at over 20 FPS. Of course, it's an NVidia card, so I can't use the hardware blit without messing up the colors. (Though, when I do, it runs perfectly smooth. heh.) This is all at 1280x1024x32bit color.
Now, my other computer has a TNT2 card in it. It is running Windows XP and Windows 98 SE. It has 128 megs of ram on it. (The drivers are just as up to date.) In XP, it runs Milkdrop great. Not as good as the GF2GTS does, but.. It performs rather well. However, under Windows 98, it lags horribly.
I don't think it's the operating system that's holding your friend's performance back.
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