View Full Version : What does Dynamic Distance Modifier do?
14th April 2002, 13:34
hi, I'v played with this a bit but I don't know what's goin on. can anyone help me out?
14th April 2002, 13:50
hi again, here's one I'v made through random messing around. It looks like an eye that changes color and emits swirling liquid type stuff & it goes black when there's no music!. hmmm, I like it anyway I wish I knew how it worked...
I'v renamed it a .TXT file so I could upload it. Change it to .AVS to use it :igor:
14th April 2002, 14:16
Dynamic distance modifier is a movement that works on polar coordinates (defined by angle and distance). For every circle of points that lie on the same distance of the center, AVS calculates a new 'd' based on the code you supply and copies the target pixels into the source.
If you want to do more than just distance, then a dynamic movement is your friend.
15th April 2002, 07:27
one more thing, is it possible to pass variables between elements in the effect list? I'm trying to make an oscilloscope-shaped line that changes color depending on the spectrum data, is this possible? thanks for the help,
15th April 2002, 14:44
Far as I know, you can't pass variables in AVS. You can sync variables, or snag a spectrum or ociliscope(sp?) value.
15th April 2002, 15:30
A good trick to use if you want random behaviour that is synchronized between several elements, is to use getosc() at a certain index. You'll have the added advantage that the range is related to the music and is slightly responsive to it.
By the way, you can use the functions getosc() and getspec() to access all the sound data. Use a width of '0' if you want a single sample.
Scar Da Kookee
15th April 2002, 19:16
unconed, why dont you edit your abeoba.ape that might support multi-colored arms?
or even like this: each arm a different color, cycle color, and each arm cycles through a set of colors made by user that would have multiple colors in each arm (i could say...)
16th April 2002, 00:39
I'm not going to update amoeba anymore... it was just a little test. Maybe if I ever get my own AVS code compiler working.
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