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-   AVS Presets (http://forums.winamp.com/forumdisplay.php?f=137)
-   -   Switching (http://forums.winamp.com/showthread.php?t=143947)

Raz 29th July 2003 01:37

Switching
 
1 Attachment(s)
Yay, i got it right. I made a tunnel preset that switches between being, a cirlcle, a square, a triangle, a hexagon and a two planes. :D

mikm 29th July 2003 01:41

sweet!
sometimes the fog is too bright though.
If there is a heavy beat, it will spend too much time looking at the walls. Slow down the camera mvt and add a custom beat to skip 1 or 2 beats.

anubis2003 29th July 2003 01:42

I just finished reviewing some presets submitted here - ugh. I need a good lift in quality of presets.
/me crosses my fingers

Not the greatest(would be much better if the switch was smooth - kinda like how UCD did it in one of his presets), but it's nice. Keep up the good work Raz.

Jaak 29th July 2003 09:26

Really sweet.
Yes it'sa kinda annoying that the shape like jumps, it would be perfect with smooth switching. But this might be hard thing to do.

Raz 29th July 2003 10:53

It would be an entirely different thing. This calculates each shape individually and randomly switches between them.

UnConeD 29th July 2003 14:46

1 Attachment(s)
Actually because of your unified texture mapping, it's dead-easy...

Changed:
- Smooth switching
- Aspect-ratio correction
- Fair shape selection
- Tweaked fog
- Tweaked rotation (so it looks at the tunnel ends more often)
- Reduced rotation intensity

Akuso 29th July 2003 16:49

it crashes winamp everytime :(

[Ishan] 29th July 2003 16:58

I dont like the texture but the DM is nice.

Jaak 29th July 2003 16:58

This is perfect

UnConeD 29th July 2003 18:44

Akuso: perhaps you have an old Colormap... get the latest (v1.2.1 at the moment).

Pixelcraft 29th July 2003 19:19

Pretty nice! Raz, the original was way too fast for me...:confused:

Raz 29th July 2003 20:06

Oh man. Is this ever sweet. Thanks UCD. :D :D

dirkdeftly 30th July 2003 00:09

your switching algorithm has the same flaw as colormap - it jumps if it changes too soon. (not that you could feasibly do that with colormap, too much of a slowdown (that BETTER damn well be why, cos there's no other good excuse).) i've got mixed feelings about the texture...you can't tell it's switched until you see the ends of the tunnel, and that is both a good and a bad thing. on one hand, you're spinning around and all of a sudden, without your knowledge, your surroundings have changed. on the other hand, it doesn't show off the dm very well, and that's the center of this preset. i think slowing down/smoothing out the rotation might help, but i'm not sure...

anubis2003 30th July 2003 00:15

That's an awesome tweak unconed.

Like atero said - you can't see the switch until you see the ends. The texture could use a change.

Raz 30th July 2003 11:22

The texture's just there so it's got a texture to begin with. I always use the mosaic'd grain and a colourmap to start with, it just displays how the textures been done in the DM well.

I've deciphered the tweak now after finally getting some sleep. That is some damn nice tweaking. I'll have to use that technique again. :up:

Tuggummi 30th July 2003 17:25

Wow, UnConeD's Tweak is amazing. Sorry Raz, didn't check out the original :) Im sure it's nice tho, but that smooth changing... *drools*

Raz 30th July 2003 18:51

It was basically just that, but without the smooth changing.

dirkdeftly 30th July 2003 22:03

i can't see it changing smoothly because it changes too fast... :hang: my morphing code is better ;)

UnConeD 31st July 2003 00:22

Hmm Atero I don't know what preset you're watching, but it should contain the following code in onbeat:

x=equal(ip,1);y=rand(5);
lc1=if(x,c1,lc1);lc2=if(x,c2,lc2);lc3=if(x,c3,lc3);lc4=if(x,c4,lc4);lc5=if(x,c5,lc5);
c1=if(x,equal(y,0),c1);c2=if(x,equal(y,1),c2);c3=if(x,equal(y,2),c3);c4=if(x,equal(y,3),c4);

I.e. only if the previous transition (governed by 'ip') has completed will it switch to the next one. Try putting a 300BPM custom bpm in front, it still switches smoothly here.

dirkdeftly 31st July 2003 00:30

ups. loaded the wrong one i guess. >_<
my morphing code is still cooler ;)

Mr_007 31st July 2003 11:45

Bad perest!

Akuso 31st July 2003 17:59

you tell them, Mr_007!

Raz 31st July 2003 18:01

Yeah, the persest is probably bad. :p

The preset however is great. :D

unripeLemon 2nd August 2003 12:54

ahhhhhh! thats really nice raz. I was in italy so I couldn't comment sooner. Good work:D wow

S-uper_T-oast 3rd August 2003 02:25

mmmm... I like the smooth switching, it makes the preset look 10X better.


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