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Creation of boredom
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Boredom + too much free time = this
anyways, i submited this coz i havent seen anyone other doing this before and i cant figure any good effect to this preset :D You need the avs version with skip and assign funktions whatever the number is :) check out |
Very interesting shape there. All it needs now is to do something other than spinning around... :/
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Wow, that is damn clean code you've got there.
Put linesize=4-z; just above the line: z=if(below(z,.01),assign(skip,1),1/z); :D |
Shouldn't you use constant/z rather than constant-z? IIRC, 1/z is linear in screenspace.
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But of course.
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Now that's good stuff! Just give me a while to remix it into colour.
Zevensoft-- Smart aleck. :D EDIT: forget the remix, it's turning out really bad. |
Now to make it rotate internally, just like the original Rubik's cube :D
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i started doing that once.
Is quite tricky to work out how to implement the extra rotation matrices, and how to refer to points by their new position, after rotation. You need to be able to express each squares current position in relation to its origianl position. Get hard on the head after a while. |
Whoa... Cubes... :rolleyes:
Heh, well i guess it's a bit more different from usual :p |
i started to think about the Rubik's cube thing too, i dont think ill ever try it with 1 ssc, thats "little" too hard to me, but one ssc for cube... maybe even
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Nice job Jaak, I love cubes, :). I had made something like this, but I am using it in my morphing cubes preset so I am going to say mine is better :D. Looking at your code, I think you are using something like 17 or 18 points for each cube, I don't know if that is required because of how the scope works, but you can make cubes with two-three points less then that, (can't exactly remember how I did it, but I know the numbers are something like that).
/me Starts working on wireframe rubik's cube... |
bah, yes, i can do it with 16 points... just noticed :P
i could do cube with only 15 points but with this scope i need one extra for moving from one cube to another |
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"Slight" modification
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Heh.. funny. Couldn't you better make the linking lines black?
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or maybe its that you dont have avs.dll that supports skip function?
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OOPS!
Yeah, you got that right... I tried it at work with a pre2.8 version. EDIT Did you notice that the link to your first pack has become idle with the new forum? |
Yea, they deleted the wa3 stuff i think... i dunno if/when im gonna resubmit
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