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-   -   Ateam AVS (http://forums.winamp.com/showthread.php?t=182452)

blaz 6th June 2004 10:39

Ateam AVS
 
hello. my first pack of fresh AVS.
Because it is my first pack, if i did something wrong, let me know.
the pack is called Ateam, because everything I do is for this organization. I hope it isn't something wrong with that.
My first pack was made about 6 months ago, unfortunately I have to work in winamp lower then 3.0, because my machine is very slow.:confused:
So this is all for now, you can expect the next pack soon.;)

Link:
AVS Ateam 1.0

Warrior of the Light 6th June 2004 13:14

WA5 in classic mode isn't much slower than 2.x you know...

I like Sunburster Ateam2 best i guess although it's a built-in..

By the way, writing your comments in English would help me to understand what you're saying in them... or unless your Dutch is better ;)

OMIDAN 6th June 2004 16:19

Nice Pack but must be beat responsible to music.

blaz 7th June 2004 13:42

hm , responsible to music, i guess that when you're playing AVS in a disco I soud have some connection with the people. if the people are dancing to the beat, why shoudn't the AVS dance to the beat. :)

by the way ;-c ,rattaplan, ehat is a built-in

Tuggummi 7th June 2004 14:29

A built-in effect is what we call a AVS effect that can't be customized (or hasn't been customized, like the movement, superscope & dynamic movement examples) or is very limited in it (rotoblitter, blitter feedback, water bump)

So that burster preset is a preset that uses default effects only :)

But why on earth do you use Picture & Picture II together? :igor: Picture II is much better than the old Picture render, i suggest you only use that :p

blaz 7th June 2004 18:47

yes, I know, i forgot to delete it.;)
but if I am not using Picture however it is in editor, has any affect on the speed of AVS.
I promise that next AVS pack won't be so amater :blah:, i will try my best

blaz 11th June 2004 10:02

OK, I have a problem, with this AVS that I have posted inside.
I am thinking and i can not find out how to do next.
all I wan't to do is, that the camera coud go down on y axis, and than go up again.
can somebody please give me a help or some clue how to do it.
I have read the math help and al the other s..t:rolleyes:
I have find out how the DM works about one month ago, but I just can not figure out how do leave this effect alone, and than do another DM on this one.:(
or is there any other possibility to do it.

I hope you understand me.:(



greetings from Blaz

edge2 Ateam

Mr_Nudge 11th June 2004 10:35

Dynamic movement

Frame > a=a+0.02

Pixel > y=y-cos(a)

rectcoords on, wrap on

Montana 11th June 2004 13:42

it's a nice pack, lot of simpleness, but it's cool, many of the presets have good beat reaction, very nice, the presets that stands out for me is "behind bars" & "round the text ateam"

blaz 13th June 2004 11:18

wel, this has happened to edge2 ateam
AVS. I think that the movement is well, but not excellent.
thank you Mr_Nudge. you helped me a lot;)
i also included comemnt in english ;-c ,rattaplan:p

i woud be pleased if you tell me what you think of this AVS, and if needs any repair say it :up: :down:


see ya!

edge2 ateam

blaz 14th July 2004 13:49

1 Attachment(s)
hello!

My new fresh pack of AVS.
I woud be also happy if anybody can tell me something about them


See ya:up:

Link:

fresh pack of AVS

Zana 15th July 2004 17:35

I'm sorry......I didn't like it that much :(

blaz 25th July 2004 10:02

1 Attachment(s)
well, I have a problem with this AVS.
I just can't double the circle. :cry:

So, does anybody have any solution how to fix this problem.
I have tried everything that I can think of, and it looks like that it isn't god enough.
So I am requesting if somebody can give me a clue :rolleyes: :confused:


SEE YA!!!!

blaz 19th August 2004 11:28

1 Attachment(s)
my next AVS, sadly this time it is just one :(

If you would like, you can say something about it.

[Ishan] 19th August 2004 14:34

lo nice and simple presets! yup. nice.

blaz 9th September 2004 08:32

1 Attachment(s)
MY NEXT avs, THANKS TO Van Der Phunck, for the text in SC ;).

SEE YAA!!!


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