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I was just wondering....
I currently run a shout-cast server on a 0c-3 server for broadcasting matches and such in a game called Rainbow Six.
Im interested in streaming video live to the community i repesent. Is it possible for me to be able to go in game and people to see what i see along hear me as i broadcast Live. If so what do i need to be able to stream live video to them? I would apperciate any help at all. Thanks guys so much.. -Cypher |
Use screen capture. You can also mix in live audio from a microphone for commentary.
www.scvi.net/alternate.htm |
And i can stream this live with like a 30 second delay to the users who wish to view it?
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Which program do i use? i downloaded the first one and see no option "camtasia" to broadcast through winamp. It makes me chop really bad when i come into the game recording.
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Im sorry if im confusing you guys. What im interested in doing if any way possible is record what i see on my screen, resulting in say "Im doing a match of two clans battleing streaming it to the outside people in the lobby with commentary"
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Ok, if you're going to broadcasting from a computer game, screen capturing unfortunately won't work.
What you need is one computer to join the game and spectate that has a video-out on the video card, and another computer with a video capture card. Use nsvcap from nsvtools to capture the game and then broadcast to the server. |
What if i dont have another pc? err...
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Then I hope your current PC is dual-processor.
I'm sorry, but its just not doable in modern 3d games on one pc. |
It would need two computers. One to play the game and the other to capture and send the video. I have a 64 meg Radeon card that was pretty cheap and has TV out. It's good enough to play Halo at moderate settings.
The main problem is going to be latency. Broadcasting video and trying to play a game at the same time might not be possible without a bunch of ping. Of course, all problems like this can be solved..... with money :-). Merry Christmas |
ahh hmm :( well i guess i can count myself out of that ideal... thanks for the help guys. :|
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Yep, I played UT2k4 and used Camtasia to capture it once, and watched it on the other pc in the other room, and jeez, it was horrible.
I don't know your specs but most likely you will get crap if you do it, but really, i don't care. JoshieTV used a webcam aimed at the screen to do it because it used less cpu powah. |
Yeah im working with a 2.2 celeron so :(. 1 gig of ram with 800 xt. The cam might be a good ideal
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I have captured many games played live. Mainly beta or pre-leaks like The Sims 2 or Worlds of Warcraft so that those who could not get copies of the game could watch the gameplay and decide about buying it or just to watch for any other reason. This can be accomplished with a good computer with a video output. You can run video out and back into the computer with a video output and a video capture card. The game may run a bit slower depending on your computers specs. It is a lot easier to run the video out from the fastest computer you have into a slower computer like a laptop or another desktop and encode with that computer, live via nsvcap. Using camtasia to capture the gameplay instead of using video out will NOT work. It doesnt matter if you just bought the fastest computer off the shelf, camtasia is simply too much of a memory and CPU hog and will make your game and encoding process run so incredibly slow that the lack of quality and headaches you will have will not be worth it. If you have a pretty fast computer the best idea is to run from video out and back in via video input (hardware capture device, not software of course) and encode live with nsvcap.
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Boy! Batman!.
I have a fragmented brain, and I am even fond of Bulk, but I have no idea of what that stream was. |
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