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-   -   Nintendo Music (http://forums.winamp.com/showthread.php?t=50484)

NeoRenegade 22nd May 2001 23:26

Alright everybody, I know it's possible to get nintendo game music and play it on WinAMP with the proper plugin.
The question is, how can I extract SNES music and play/convert it on WinAMP?

NeoRenegade 23rd May 2001 05:33

Thanks a million!

NeoRenegade 23rd May 2001 06:00

By the way, how would I go about ripping the music form a video game? Or editing existing SPC's? I want to get rid of the engine drone from my Star Fox SPC's.

Winsane 23rd May 2001 06:55

Well, you can mute sound channels with Alpha-II's SNESAmp plug-in. Just bring up the ID666 Tag box (Alt+3, or click on the "I", or etc.), go to the Extended tab, and try muting each channel until you find the right one.

NeoRenegade 23rd May 2001 07:29

I tried that. In the tracks that have the engine drone, even when you mute all 8 channels the damn sound is still there! :(

Winsane 23rd May 2001 07:42

Even if you restart the track from the beginning? That's rather odd.

NeoRenegade 24th May 2001 01:03

Yes... in other words the engine drone is not in any of the channels, it is somehow a background sound to the tune that cannot be turned off.

piesupreme 24th May 2001 10:38

i have the same problem. but the thing is, when i block all channels, it's no longer there. when i unblock one, any one, it comes back. damnit!

NeoRenegade 24th May 2001 18:04

Oh well...

But the good thing is I found a handy little DOS utility that rips SPC music from your save-state files :)


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