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Forum: Wasabi Development 27th June 2003, 01:25
Replies: 30
Views: 10,405
Posted By knole_z
yeah i have. ill admit i shot my mouth off a bit...

yeah i have. ill admit i shot my mouth off a bit cause i havent used it that much. i wasnt trying to say that xmms and winamp2 are on equal footing, but that winamp3 and xmms are also not on the...
Forum: Wasabi Development 25th June 2003, 00:08
Replies: 30
Views: 10,405
Posted By knole_z
thats like saying 'why develop winamp 3 when...

thats like saying 'why develop winamp 3 when there is already winamp 2'...
Forum: Winamp3 Wishlist 21st June 2003, 14:12
Replies: 3
Views: 1,095
Posted By knole_z
once you have them selected, you can right click...

once you have them selected, you can right click on one and select 'enqueue/dequeue'. once they are enqueued, they will be played in order. is that what you were looking for? you can also hold...
Forum: Wasabi Development 27th May 2003, 13:02
Replies: 24
Views: 5,860
Posted By knole_z
I didn't know about that one, but I think I know...

I didn't know about that one, but I think I know whats causing it - I think the ExampleSelector component is getting destoyed before the QueueSidecar component, so when queue sidecar tries to delete...
Forum: Wasabi Development 26th May 2003, 08:59
Replies: 24
Views: 5,860
Posted By knole_z
I don't really know what you mean by exposing...

I don't really know what you mean by exposing functionality to users... the functionality already is exposed. You override select() to implement your own algorithim... well, provided the 'users'...
Forum: Wasabi Development 26th May 2003, 07:23
Replies: 24
Views: 5,860
Posted By knole_z
i finished my project in the end and released it...

i finished my project in the end and released it as queue sidecar (http://www.winamp.com/components3/detail.jhtml?componentId=123968). i ended up using the playlist queue rather than a listsequencer...
Forum: Wasabi Development 25th May 2003, 05:23
Replies: 2
Views: 938
Posted By knole_z
the only way you can manipulate the queue is...

the only way you can manipulate the queue is using the methods from the Playlist class:

// queueing
void markNextFile(int pos, int insert_at_front=FALSE);
void unmarkFile(int pos);
int...
Forum: Wasabi Development 9th May 2003, 10:52
Replies: 5
Views: 1,301
Posted By knole_z
That is the only way to change the active...

That is the only way to change the active playlist. The problem is not the way that PlaylistWrapper changes it, it is that there is no event for active playlist changes, so there is no way for the...
Forum: Wasabi Development 25th March 2003, 23:07
Replies: 8
Views: 1,789
Posted By knole_z
sorry plague, my mistake :D i missed the...

sorry plague, my mistake :D i missed the smileys.

im happy to do anything with wa3, but i doubt the devs are going to throw any extra source code my way, especially with things like the...
Forum: Wasabi Development 25th March 2003, 22:58
Replies: 20
Views: 7,502
Posted By knole_z
yeah i did realise this. but i figured if im...

yeah i did realise this. but i figured if im going to do that, then really i should set it up to start playing the moved song and skip to roughly the same pos as it stopped. ive been meaning to do...
Forum: Wasabi Development 25th March 2003, 12:56
Replies: 1
Views: 829
Posted By knole_z
Wasabi and winamp3 comes with it's own string...

Wasabi and winamp3 comes with it's own string class which you'll probably find more usable than CString. have a look in "Wasabi SDK\studio\bfc\string.h" Of particular interest is of course the...
Forum: Wasabi Development 25th March 2003, 03:22
Replies: 8
Views: 1,789
Posted By knole_z
i dont think it something a 3rd party developer...

i dont think it something a 3rd party developer can do. when i said it would require a redesign, i meant of the entire wasabi api and structure. the component framework simply isnt designed to be...
Forum: Wasabi Development 25th March 2003, 00:36
Replies: 8
Views: 1,789
Posted By knole_z
yeah i have been wondering about this for a...

yeah i have been wondering about this for a while...

it would also allow people to delay loading of non-essential wacs, speeding up startup time, and unloading/loading wacs that are rarely used...
Forum: Wasabi Development 24th March 2003, 12:51
Replies: 9
Views: 1,445
Posted By knole_z
try wacname::timerclient_timerCallback(int id)...

try wacname::timerclient_timerCallback(int id) instead :)
Forum: Wasabi Development 15th March 2003, 03:04
Replies: 44
Views: 17,855
Posted By knole_z
I didn't even use to like winamp2.x, I used...

I didn't even use to like winamp2.x, I used Sonique. The only reason I use Winamp3 is because it has an SDK that lets me write the plugins that can do the things I want my media player to do. ...
Forum: Wasabi Development 14th March 2003, 16:12
Replies: 44
Views: 5,158
Posted By knole_z
ATI Radeon 7000. The graphics card isnt the...

ATI Radeon 7000. The graphics card isnt the greatest but the pc is retty decent and not that old...
Forum: Wasabi Development 14th March 2003, 15:35
Replies: 44
Views: 5,158
Posted By knole_z
Sorry snq, didnt work for me. Got the attached...

Sorry snq, didnt work for me. Got the attached error dialog. WinXp Pro, DirectX 9, WA3 build 488.
Forum: Wasabi Development 14th March 2003, 11:15
Replies: 20
Views: 7,502
Posted By knole_z
Yah! :D thanks for that snq Update: *...

Yah! :D thanks for that snq

Update:

* Can copy http files to disk :)

Still waiting on those accelerators, and I'll try and move all the copy code to a new thread sometime soon.
Forum: Wasabi Development 14th March 2003, 11:05
Replies: 20
Views: 7,502
Posted By knole_z
No the locking up is just because it takes time...

No the locking up is just because it takes time to transfer the data from an http source and it is processed in the main thread (all components are). Hence the reason I want to maybe run it in a new...
Forum: Wasabi Development 14th March 2003, 10:25
Replies: 20
Views: 7,502
Posted By knole_z
Well, I got it to handle http, and it seems to...

Well, I got it to handle http, and it seems to copy the file fine. Only problem is when I play the file it is totally garbelled. The length is slightly off, and you can hear it is the same file,...
Forum: Wasabi Development 14th March 2003, 00:27
Replies: 44
Views: 17,855
Posted By knole_z
I have to admit snq has a point. Not that wasabi...

I have to admit snq has a point. Not that wasabi is a pain in the ass, I think I'm probably one of the biggest fans of the engine around, but I must admit I was suprised when wa3 came out that it...
Forum: Wasabi Development 14th March 2003, 00:02
Replies: 20
Views: 7,502
Posted By knole_z
Yeah I didn't want to worry about handling...

Yeah I didn't want to worry about handling non-file playstrings yet. I can do it, but mightn't it be pretty slow? It's gonna lock up the player and there won't be any sort of user feedback to know...
Forum: Wasabi Development 13th March 2003, 01:08
Replies: 20
Views: 7,502
Posted By knole_z
Ive sort of been waiting for Brennan or someone...

Ive sort of been waiting for Brennan or someone to let me know if it is possible to add an accelerator from within a wac before I released this - I really wanted those shortcuts. But I guess I can...
Forum: Wasabi Development 7th March 2003, 14:21
Replies: 11
Views: 1,654
Posted By knole_z
I didn't answer cause I didn't think I had a...

I didn't answer cause I didn't think I had a clue, but I did stumble accross this in the sdk the other day:


//from examplefreeformwac/hooks.cpp
String buffer = filepath;
String ext =...
Forum: Wasabi Development 6th March 2003, 00:51
Replies: 20
Views: 7,502
Posted By knole_z
Thanks for the typo fixes :p I'm all for...

Thanks for the typo fixes :p

I'm all for keyboard shortcuts but I'm not quite sure how to add them. I know you could specifiy accelerators inside a locale and you can handle accelerators for your...
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