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Forum: MilkDrop Presets 25th October 2015, 05:02
Replies: 9
Views: 5,036
Posted By Eo.S.
...

...
Forum: MilkDrop Presets 4th April 2011, 09:27
Replies: 11
Views: 3,954
Posted By Eo.S.
Attached as requested. Eo.S.

Attached as requested.

Eo.S.
Forum: MilkDrop 9th December 2010, 03:10
Replies: 5
Views: 8,620
Posted By Eo.S.
I figured out why Pixel Shader 3 presets don't work on ATI

Having run milkdrop through Microsoft's directx debugging tool PIX, I noticed that for presets that are running in pixel shader 3.0 mode, the vertex shader's are all compiled as shader model 1.1,...
Forum: MilkDrop Presets 17th November 2010, 09:54
Replies: 174
Views: 71,127
Posted By Eo.S.
[deleted double post]

[deleted double post]
Forum: MilkDrop Presets 17th November 2010, 09:47
Replies: 174
Views: 71,127
Posted By Eo.S.
As an amendment when I use clamp(q30,0,10)...

As an amendment

when I use clamp(q30,0,10) in Rendermonkey it compiles without error. So I'm assuming MD2 probably uses a much older version of the HLSL compiler, and that since then MS made the...
Forum: MilkDrop Presets 17th November 2010, 09:34
Replies: 174
Views: 71,127
Posted By Eo.S.
Also, as a side note to dynamic vs static...

Also, as a side note to dynamic vs static branching.
Prior to pixel shader 3, if() blocks used static branching. if( foo ) {} else {} runs the code on both sides of the branch, then chooses the...
Forum: MilkDrop Presets 17th November 2010, 09:21
Replies: 174
Views: 71,127
Posted By Eo.S.
non static variables as the limit inside of for...

non static variables as the limit inside of for loops are sometimes a definite pain in the ass with Pixel Shader 3.0 and this error. Basically it comes down to this.

If your iteration limit is a...
Forum: MilkDrop Presets 15th November 2010, 16:35
Replies: 174
Views: 71,127
Posted By Eo.S.
Here's another version by Phat and I. Added a...

Here's another version by Phat and I. Added a texture from context free, made the camera movement respond to music. Some other tidbits too.

Also increased the detail level by using more iterations...
Forum: MilkDrop Presets 14th November 2010, 01:11
Replies: 174
Views: 71,127
Posted By Eo.S.
Ugh, no pageup or pagedown? I forgot that was...

Ugh, no pageup or pagedown? I forgot that was just a functionality in the MD 1.5-1.6 betas.

I copied all the code into a shader in Rendermonkey, and did my optimizations from there where I can get...
Forum: MilkDrop Presets 13th November 2010, 04:12
Replies: 174
Views: 71,127
Posted By Eo.S.
Here's a version with some optimization in the...

Here's a version with some optimization in the warp shader. I reduced it from 238 ALU to 172 ALU, so that's about 40% faster. I figured increased the loop count in mbox would increase iterations on...
Forum: MilkDrop Presets 12th November 2010, 23:52
Replies: 174
Views: 71,127
Posted By Eo.S.
Ok, so I attempted to run the mandelbox preset in...

Ok, so I attempted to run the mandelbox preset in order to take a look at the code and see what optimizations might be possible.
Had MD2.1, which it doesn't work in. So I downloaded the newest...
Forum: MilkDrop Presets 12th November 2010, 23:21
Replies: 23
Views: 15,409
Posted By Eo.S.
I recently had a total geek programmer moment...

I recently had a total geek programmer moment when I thought to myself how much I enjoyed writing a parser for the scripting language in a 3d visualizer we're incorporating in one of our current...
Forum: MilkDrop Presets 12th November 2010, 23:19
Replies: 23
Views: 15,409
Posted By Eo.S.
If anyone uses my code, I'm more concerned with...

If anyone uses my code, I'm more concerned with just crediting it inside of the code. Really that's preferred because crediting inside the preset name implies I had something to with the aesthetic...
Forum: MilkDrop Presets 29th September 2010, 12:54
Replies: 174
Views: 71,127
Posted By Eo.S.
I've implemented 2d Mandelbrot realtime in...

I've implemented 2d Mandelbrot realtime in Rendermonkey, and on the GeForce Go 7950GTX in our Dell XPS m1710 it can pull 90fps, at 900x750 with 80 iterations.
However, it's based on some Mandelbrot...
Forum: MilkDrop Presets 5th October 2008, 16:00
Replies: 10
Views: 6,105
Posted By Eo.S.
I hate to say it but the simple matter of fact...

I hate to say it but the simple matter of fact may just be that the reason pixel shader 3.0 presets do not work on ATI cards is that Ryan Geiss is employed by Nvidia [although I hope it's really just...
Forum: MilkDrop Presets 13th June 2008, 10:36
Replies: 87
Views: 61,263
Posted By Eo.S.
yes, there have been some presets posting that...

yes, there have been some presets posting that use other people's code without credit, for example my glowsticks code has been used, but my name is nowhere in the title, that's plagiarism.
There...
Forum: MilkDrop Presets 6th June 2008, 02:29
Replies: 47
Views: 10,193
Posted By Eo.S.
btw this, mirroring texture coordinates is much...

btw this, mirroring texture coordinates is much more efficiently done with this code [5 less assembly instructions]

uv = 1.0 - abs( frac( uv * 0.5 ) * 2.0 - 1.0 );
Forum: MilkDrop Presets 5th June 2008, 20:29
Replies: 3
Views: 1,834
Posted By Eo.S.
bad shapes aspect ratio

has anyone else noticed MD2 not correcting shapes for aspect ratio. If i have a square window for MD2, then a circular shape is a circle, and a 4 sided shape is square.

But if the window is 4:3...
Forum: MilkDrop Presets 5th June 2008, 20:06
Replies: 47
Views: 10,193
Posted By Eo.S.
everything shapes did in the beta cannot be...

everything shapes did in the beta cannot be replicated in milkdrop 2's pixel shaders, without destroying framerate. YES, shaders COULD replicate it all, but not the ones in milkdrop 2.

First off...
Forum: MilkDrop Presets 18th April 2008, 21:07
Replies: 111
Views: 24,447
Posted By Eo.S.
when I run this preset on my ATI x1900 i get the...

when I run this preset on my ATI x1900 i get the following
http://www.eos4life.com/broken%20milkdrop.jpg

I'm guessing something is not rendering correctly.
Forum: MilkDrop 23rd November 2006, 23:29
Replies: 28
Views: 74,153
Posted By Eo.S.
The above post links to a video file that will...

The above post links to a video file that will try to install a codec containing a trojan. Do not click it
..
Forum: MilkDrop Development 1st September 2006, 19:00
Replies: 24
Views: 7,078
Posted By Eo.S.
well that one works fine on my machine, it also...

well that one works fine on my machine, it also does not crash when i resize the window
Forum: MilkDrop Development 31st August 2006, 20:47
Replies: 24
Views: 7,078
Posted By Eo.S.
nope, didn't change anything. PS, check your...

nope, didn't change anything.

PS, check your PMs
Forum: MilkDrop Development 31st August 2006, 20:40
Replies: 24
Views: 7,078
Posted By Eo.S.
oops, totally edited my above post while redi was...

oops, totally edited my above post while redi was responding.

I put the file name in the location for output directory but that didn't seem to put the file in my winamp/plugins directory
Forum: MilkDrop Development 31st August 2006, 20:18
Replies: 24
Views: 7,078
Posted By Eo.S.
I got it to compile fine, after changing the...

I got it to compile fine, after changing the output directory to winamp on my C: drive, although it does not put the compiled .dll in that folder [had to copy from the VS project folder.

However...
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