Quote:
Originally posted by SC_faisal
Playing AAC and AAC+ sreams and files is a limitation of the iPhone / iPhone SDK and not the SHOUTcast iPhone App. If you would like us to support *true* AAC+ playback, I suggest that we all write to Apple and request them to add it. :-)
f.
|
I've done this many times now. And oddly enough Apple keeps ignoring me.

It's also strange because they support most other mpeg 4 codecs. In general, Apple's "Holier than Thou" attitude pisses me off. I got the same thing from them (on the phone) when I was trying to price a 16TB storage server, it is more than twice the price of the same thing that I need from Avid Technologies, and the Apple server will not work with one of the applications that I need to run. Let's see $30,000 for an Avid server that I can drop into my existing system and it will work with all my applications, or $60,000+ and I'll have to rip up all the network to put in fiber channel, and it still won't work with everything I need to run. They went on and on about how this big name University and that big name business just put one of these systems in... Blah, Blah, Blah! It's all crap if the machine won't do what I need it to do! Now getting back to the iPhone (and Macs in general) I think they suck because doing real world tasks is so damn hard. I won't own one unless I get it for FREE

Try joining one to your domain sometime (even though apple claims to have fixed the issues). If you don't own an Xserve, you might as well not bother trying.
There is a way to make the iPhone play aac+, but I'm not sure how it was done. I know a future app plays properly from Darwin/QTSS served streams in the LATM encoding, not sure if this other player will work with aac+ shoutcast streams, but knowing where it is coming from, I'm pretty sure it will. The last information that I had was they were waiting for licensing details for the codecs, and I'm not at liberty to say more about the app until it is public. I'm still hoping it will be free because everyone else will "borrow" the codecs.