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Old 1st April 2010, 18:38   #3
Orions Radio
Junior Member
 
Join Date: Aug 2007
Posts: 47
That's all well an good

That's all well and good but filtering doesn't really help the situation does it?
Filtering doesn't change the total destruction of the stats or the huge log files does it?!!!

If this is the case who came up with the number of 602 seconds to reconnect... it has to be hard coded in somewhere doesn't it? Why not fix it by changing the hard coding to 6000 seconds (10 hours) instead of 10 minutes? My average listeners listen about 6-10 hours so at least it wouldn't mess up my (and most people's) stats then.

If this is a flash problem why did SHOUTcast choose to use something that is going to totally mess up peoples servers? Why didn't they keep a player that doesn't have this extreme problem?

As for this so called leak... I play this flash game that runs sometimes as much as 15 hours (it often runs in the background) or more without problems other than flash uses 100% of your processor and huge amounts of ram... but that isnt a leak ... it does that if I'm connected 1 minute or 8 hours. (I don't know maybe the flash game reconnects every 10 minutes too... I have no way of checking that)

Yes flash sucks lately and they need to work on the major cpu and ram usage which again leads me to ask.... Why would SHOUTcast switch from a program that had only a small problem of connecting 3 times per one connection (Windows media player-two connections at 0 seconds before they finally connect) with a program that has such a major problem as huge cpu and ram usage and some so called memory leak?

I guess it was for cross platform compatibility but again ... if you want to make it compatible you really shouldn't screw up your program to do so. It's just common sense but I guess I don't have all the reasons for the switch or I'm the only one with any common sense.

And again I say ... SHOUTcast Player needs to be fixed!!!! or I need a script to ban people that use it.

Oh... nice try pawning it off on Flash... brings back memories of AOL's "always blame it on someone else's software" attitude ... LOL

John Orion
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