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Old 20th February 2018, 22:08   #220
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Join Date: May 2016
Location: Mississippi, USA
Posts: 282
Ok, so I did some more work on Star Nova until I started getting burnt out again. I was going to wait until I integrated the code xmuzack brought to the table, but since I'm getting burnt out again I figured I'd go ahead and share the hopeful gains already for Star Nova.

I haven't done much in the way of screenshots, but it seems to look better in motion now. Namely and most significantly I've updated the beat detection for the center circle. Its now a lot more fun to watch and actually seems to go with the beat in some melodic fashion. I've also tweaked the beat detection of the whole screen per-vertex changes. Finally, I did a simple tweak in the warp shader that seems to provide more detail in the "clouds" and improves their progression.

Cheers and enjoy !

Like my avatar? Check out my Synaescope preset project later on in the Star Forge topic . Nearly endless mandalesque patterns going to the energy of the music .
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