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Old 11th November 2013, 15:43   #2
rbongers
Junior Member
 
Join Date: Nov 2013
Posts: 1
I don't believe that it is compatible. According to this page
http://http.developer.nvidia.com/Cg/cg_3_1_0013.html
the cg toolkit that projectM uses does not support pixel shader 1 / 2 / 3 through OpenGl. I know my graphics card is ps3 compatible, and that I have shaders enabled in projectM, but martin's presets don't work.
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