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Old 16th October 2014, 00:45   #13
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Okay. I now have a question.

In an Effect List there is an input/output blend option list, in these lists there is a Buffer entry which lets the user select one of the eight global buffers. My question is: does the selected buffer act as an alpha "channel" for the purposes of blending the input and output buffers together?

I think it does because I have seen this adjustable blend mode being used as an alpha blend in Dynamic Shift but the depthof() function threw me because it comes from Unique Tone.

If you're going to look at the source code, let me point you to the lines: r_list.cpp, lines 676 and 856.

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