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Old 6th April 2003, 18:54   #64
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here I am with my foot in my mouth. I'm looking for some code that would treat a DynMove kinda like a basic sprite (if that makes sense, I'm no good with programming talk). All I want this DM to do is move around in a 3-D environment: move up & down, left & right, near & far. I tried looking here, but nothign really popped out. Does anyone have a uncomplicated way of doing this?
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