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Old 8th February 2006, 07:41   #45
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Originally posted by Tuggummi
but even with shitty bmp's, who would ever need more than 4 GigaBytes of image data?
The point I was trying to make is that the limits being faced here are self imposed and due to design or time limitations. i.e. There is no genuine reason for the poor performance and implementation of the pictures. Unless lazy counts.

I don't like when people walk around saying this that or the other limits them... when it doesn't. It misleads others. Which means I should probably point out that that 4GB limit isnt so much a limit as something to be worked around. i.e. its not a hard limit

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'Everything around us can be represented and understood through numbers'
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