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Old 3rd June 2008, 10:44   #21
Flexi
wellspring of milk
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look there

replace the 'uv_orig' by 'uv' in the first line of the warp shader and see the difference with an additional warp.

and you have full control, which color channel is additive and which not, and and and...
Attached Files
File Type: milk aspect-aware texture mirror shader example.milk (11.5 KB, 353 views)
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