Thread: First preset
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Old 21st January 2009, 15:52   #23
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Join Date: Feb 2008
Posts: 218
Originally posted by Amandio C
I'm attaching a sample of some images I've been working on. They are produced with Gimp, using a simple script called "roto-translate". Roto-translate generates a chosen number of layers of an image, applying a chosen angle of rotation and/or pixels of translation in x and y.
Well, I thought about this for a while and this is what I've come up with - it's iterative and eats quite a lot of shader instructions, though. Also, it gets distorted by aspect ratio.

I've put full comments into the comp shader that should walk you through the steps. Also see Cope's excellent Pixel shader guide for more info on shaders.
Attached Files
File Type: milk stahlregen - rototranslate demo.milk (6.5 KB, 776 views)
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