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Old 17th August 2010, 17:53   #4
midiwriter's Avatar
Join Date: Dec 2005
Posts: 99
I think he means to start the y-coordinate of your drawer where the y-coordinate of the main window stops...something like:

<groupdef id="maingroup" w="385" h="432" >
<layer id="mainbg" x="0" y="0" image="player.background" w="385" h="432" sysregion="1" />

then you would set your drawer's y axis at 431 in my example. You would be sure to define a larger height for your main window to keep the lower part of the drawer from being cut off, probably the sum of the main and drawer in pixels. In my example it would be 432+(drawer height). Hope this helps.
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