Thread: Album Art
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Old 25th January 2012, 06:06   #16
Nitorami
Major Dude
 
Join Date: Mar 2008
Location: Erlangen
Posts: 859
I sent it to the list ages ago but the guys seem to be totally absorbed by localisation issues... just enter

monitor = pow (x, y);

where x is smaller than but close to 1, and y is close to zero, into the per frame section, and see the result. The problem with this is that we use factors such as

decay = pow (0.96, 1/fps);

to make presets run fps independantly, but the error will cause this to become >1 on high fps machines and the preset will freak out and become unstable.

martin
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