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Old 24th June 2012, 07:39   #2
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If you look at the IN2.h header definition from the latest SDK you'll see that the parameter is not defined as char * but as in_char * instead:

#define in_char wchar_t
#define IN_VER (IN_UNICODE | 0x100)
#define in_char char
#define IN_VER 0x100


int (*Play)(const in_char *fn);

You need to define a global compiler directive UNICODE_INPUT_PLUGIN somewhere in your plugin project.
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