Thread: Avs + Dx9/10?
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Old 17th January 2007, 17:01   #2
Join Date: Jun 2001
Location: London, England
Posts: 3,632
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I am little confused about what you mean or if you are asking a question.......

Are you wanting to do AVS (or AVS type) visualization in DirectX.

To be honest I don't see the real difference in using DirectX or OpenGL. Stablilty of the two is mostly the same. It depends on who is programming it and the damn drivers by nVidia/ATi.

I did wonder what is happening to fridge but understand that undertaking a large new visualization project in 3D with the flexibility of something like AVS is a huge task and a lot of work. keeping teh motivation is difficult really these things are becoming fulltime positions for a few people.

As you know you cannot simply (or at all) port AVS to a 3D enviornment.

If you are looking for a new project I would look at doing one scene/effect/visaulziation really well and releasing it as that. Combining a user configurable multiple effects interface is very difficult and something that can come after.

R7 what year are you from 2015?

"Rules are for the guidance of wisemen and the obedience of fools"

Visuals - Morphyre
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