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Old 24th August 2011, 23:24   #3
Psyne
Junior Member
 
Join Date: Jul 2011
Posts: 11
Ah, that makes sense. Pardon me for the barrage of questions; just trying to wrap my head around this...

Edit: never mind the crossed-out questions, after looking around a little bit, I have realized that I am obviously blind.
  • What do the noise textures sample, exactly?
  • Is there an updated version of the preset authoring guide that I should pick up? I am sure, now, that I didn't see anything about noise textures in the one that came with my copy of Milkdrop.
  • Has anyone compiled something containing a full list of the variables and functions that the shaders use and, preferably, their syntax?
  • If calling numbers from the noise textures requires the tex2D function, what good is the tex3D function?

Last edited by Psyne; 24th August 2011 at 23:28. Reason: Answered some of the questions asked by myself!
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