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Old 19th June 2011, 23:56   #12
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Join Date: May 2009
Location: On the streets of Kings County, CA.
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Zomg I'm a f'ing blind boning bone-head. It said it right there in the SDK and I didn't even see it or even to think to check for it while debugging:

void (*GetFileInfo)(const in_char *file, in_char *title, int *length_in_ms); // if file == NULL, current playing is used

I never checked for NULL file parameter. GAH!!!!! I've finally got it working right without the /class hack.
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