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Old 2nd December 2011, 17:43   #140
Flexi
wellspring of milk
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Join Date: Apr 2007
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No, the shaders only recompile on editing. Feel free to edit around and you're not forced to cklick on a button or so. The mouse coordinates can and do get passed into the compiled shader programs. That works pretty good if you ask me and is no problem on most computers that i have tried. Only one PC with an old Intel GMA3100 onboard chip was very lame too (in Chrome^^). I must repet myself: WebGL is indeed a faster in Chrome and part of your problem might really be a Firefox issue.
Then again I'm working on a more Milkdrop-based template for the WebGL playground, which is just more flexible and does not compile on every character that you type
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