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Old 15th March 2013, 16:39   #35
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Originally Posted by Batter Pudding View Post
Winamp Devs will not know how the Gracenote library operates inside. As you can see by DrNo's post above, he is working with experimenting with calls to this library but because he cannot single step the code he will not be able to spot the actual crash. That is in source code that Gracenote own and release only in the form of a library. A black box.

As an ex-developer myself I know how frustrating this is as I both used SDKs and created SDKs for other people to make use of. You can supply everything to the exact spec of the function call, but there was some little oddity that then upsets the library.
Noted and understood. Been there and done that!

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