Old 7th October 2002, 04:42   #1
Jaheckelsafar
Major Dude
 
Join Date: Feb 2002
Location: home
Posts: 1,318
Ethical question

Dutchguy made the original preset. I played and came up with the other tunnel3. I'd like to distribute it, but Dutchguy never gave me the go ahead when I asked and he seems to have disappeared. If I do distrubute he'd get credit for the background because I didn't make it at all, but the movement that IMHO makes the preset is all mine. Could I sneak it in as a remix of a never released original?
Attached Files
File Type: zip tunnel3.zip (905 Bytes, 92 views)

Stoke me a clipper. I'll be back for Christmas.

- Arnold Rimmer
Red Dwarf
Jaheckelsafar is offline   Reply With Quote
Old 7th October 2002, 15:07   #2
jheriko
Forum King
 
jheriko's Avatar
 
Join Date: Aug 2002
Location: a twist in the fabric of space
Posts: 2,150
Send a message via ICQ to jheriko
Remixes of never released originals are fine in my mind.

Also I'd say that if you made the movement (ie the preset) then you should release it as your own. Maybe thats just me and my 'code is everything' attitude... i dunno.

Hm... guess I haven't been much help here.

-- Jheriko

'Everything around us can be represented and understood through numbers'
jheriko is offline   Reply With Quote
Old 6th November 2002, 00:51   #3
mikm
Major Dude
 
mikm's Avatar
 
Join Date: May 2001
Location: somewhere else
Posts: 1,286
my two cents

If you do use code from other people, give some credit in a comment

powered by C₈H₁₀N₄O₂
mikm is offline   Reply With Quote
Old 6th November 2002, 18:06   #4
jheriko
Forum King
 
jheriko's Avatar
 
Join Date: Aug 2002
Location: a twist in the fabric of space
Posts: 2,150
Send a message via ICQ to jheriko
Re: my two cents

Quote:
Originally posted by Michaelthecat
If you do use code from other people, give some credit in a comment
If you credit really shit simple code like d=d+sin(d); then I will personally travel to wherever the hell you live and kick you in the nuts.

Give credit for:
code:

q=(q+1)%4;
z1=-2*i;
x1=-off-3+(2+z1)*if(below(q%4,2),0.1,-0.1)+0.1*z1*sin(3.1*z1+1.2*wf);
y1=(2+z1)*if(below((q+1)%4,2),0.1,-0.1)+0.1*z1*cos(3.3*z1+2+wf)-t;
z1=z1+2;

x2=x1*crz-y1*srz;
y2=x1*srz+y1*crz;

x1=x2*cry+z1*sry;
z2=-x2*sry+z1*cry;

y1=y2*crx-z2*srx;
z1=y2*srx+z2*crx;

alpha=-0.1*z1+0.5;

z1=1/(2+z1*0.5);

x=x1*z1;
y=y1*z1;

x=x*asp;

red=alpha*abs(v);
green=alpha*abs(v);
blue=alpha;



Not for:
code:

r=20*i*3.14159265358979;
d=sin(m*r)+v*0.5;
x=cos(t+r)*d*0.6; y=-sin(t+r)*d*0.6




Please. It does my head in when someone says something crap like: 'Thanks go out to r4nd0m_n00b for his excelent movement code', then the movement turns out to be x=0.

-- Jheriko

'Everything around us can be represented and understood through numbers'
jheriko is offline   Reply With Quote
Old 7th November 2002, 06:34   #5
Jaheckelsafar
Major Dude
 
Join Date: Feb 2002
Location: home
Posts: 1,318
It's all premade stuff exept for one sign change in a superscope.

I'm not sure I want to include it now thought. The twistest mix of bizarre space twisting is sooo much better.

Stoke me a clipper. I'll be back for Christmas.

- Arnold Rimmer
Red Dwarf
Jaheckelsafar is offline   Reply With Quote
Old 10th November 2002, 01:14   #6
mikm
Major Dude
 
mikm's Avatar
 
Join Date: May 2001
Location: somewhere else
Posts: 1,286
Of course dumb, small things like that should not be credited, I was referring more to code such as in the example you gave. To rephrase what I said eariler, give credit to original code that is not commonplace, such as the DMs el-vis used.

powered by C₈H₁₀N₄O₂
mikm is offline   Reply With Quote
Reply
Go Back   Winamp & Shoutcast Forums > Visualizations > AVS

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump