Old 8th March 2004, 12:38   #1
macaroon
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Fast Drawers

I'm toying with the idea of a WA5 skin (again) I've not got very far - but is it it possible to make the drawers open much faster - all the ones I've seen open slightly sluggighly. I would want mine to pop out like ....deadly fast moving drawers/

Ta.

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Old 8th March 2004, 14:19   #2
UUL
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change YourDrawer.setTargetSpeed(any value)
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Old 8th March 2004, 15:32   #3
macaroon
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That easy huh?

which brings me on to my next question:

What am I doing wrong compiling the script?
I've got mc.exe, std.mi and the drawer script from the maki_skin but it come to a halt over the #include "../../../lib/std.mi"
Exited with code 6

Does it matter where I put mc.exe in relation to everything else? At the moment drawer.m, std.mi and mc.exe in the root of the winamp 5 directory.

And is there an eejit's no brainer guide to maki? I'm no programmer, me

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Old 8th March 2004, 15:43   #4
pukkaboy
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I have the same problem as macarron when it comes to compiling stuff. Any help would be great, thanks.

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Old 8th March 2004, 16:40   #5
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Can either of you please tell me where your mc.exe, std.mi AND your script is and how you compile it. Out of my head I cant say at the moment what you could be doing wrong. It could either be HOW you call your mc.exe or your script/std.mi.

Also COPY/PASTE the include line from your .m file for me.
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Old 8th March 2004, 16:43   #6
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all three of mine are in my skins folder, i'm using msdos to call them up and do everything. i get the same error message as posted above. Even though i set the thing to

#include <std.mi>

instead of something like

#include <../../lib/std.mi>

I'm annoyed because frisbeemonkey's playpause thing doesn't work in wa5 properly so i'm trying to fix it.

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Old 8th March 2004, 16:54   #7
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well, lets say your skin directory is "skin"... all the files are in that folder now... mmmmm

try --- include "std.mi" ---- instead of include <std.mi>
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Old 8th March 2004, 17:46   #8
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It works!

i love you!

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Old 8th March 2004, 17:48   #9
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step back! This is not NAMBLA (North American Man Boy Love Association)

But, your welcome
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Old 8th March 2004, 17:52   #10
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when you use #include <../../lib/std.mi>, you have to place the std.mi file in the folder ../winamp/lib/std.mi
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Old 9th March 2004, 09:04   #11
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Thank you UUL and OzObdrOl! Compiling a go go! MWHA HA HA HA!

For the record (Forum Master if you listening) could you add a sticky summarising the idiot proof steps to compiling a maki script. It is SOOOO obvious now that I've done it, but I tell you, when you are on the other side of the fence, as it were, it is a very different picture.
But now that it works I'm happy.
And, UUL, I have super fast working draws too!

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Old 9th March 2004, 17:07   #12
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Quote:
Originally posted by macaroon
And, UUL, I have super fast working draws too!
I'm glad to hear that
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