Old 25th March 2004, 13:50   #1
Neoavs
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Two new presets

These are two presets I made for GHz2.

Can anyone tell me how to make Analyze This work on any resolution coz' it only works normally on x * y<=396 ?
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File Type: zip neo_two_experiments.zip (2.8 KB, 137 views)
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Old 25th March 2004, 14:29   #2
TomyLobo
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what is it supposed to look like?

If you can't say something nice, say something surrealistic.
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Old 25th March 2004, 16:49   #3
UIUC85
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try messing with the -.99 and the -1.01.
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Old 25th March 2004, 19:56   #4
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It's a 2d timescope, made with two superscopes. Hey, make your res. like 320*200 if you can to see it. Oh and btw., I used a little bit of AVSTrans in particle cube. Neat program.
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Old 25th March 2004, 20:29   #5
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Thanks
Here's a (very simple) timescope. set the speed with reg00 in the Dynamic Shift (integer values only, bilinear filtering would destroy the timescope)
You could add that fadeout effect of your preset with a buffer blend using a gradient in the blend buffer

[edit]
an idea for the Particle Cube: make the cube rotate without the particles, simulating the inertia of the particles.
[/edit]

Last edited by TomyLobo; 25th March 2004 at 21:00.
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Old 25th March 2004, 20:32   #6
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this time with the attachment
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Old 26th March 2004, 16:14   #7
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Quote:
Originally posted by TomyLobo
an idea for the Particle Cube: make the cube rotate without the particles, simulating the inertia of the particles.[/B]
You mean like if I subtract from the particle rotation? Because now every point moves in different directions and the particles also rotate.

By subtracting from the rotation values (cx,sz, etc.) The particles would rotate with the cube, but would be a little bit behind. Can you explain what you meant in code?
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Old 26th March 2004, 16:29   #8
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no, it was just a (crazy) idea
i meant that the particles are not rotated but bounce off the boundaries of the rotated cube

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