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#1 |
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Senior Member
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Avsnake2.1
Updates:
- Three control methods: mouse, arrow keys, wsad - No more problems with blocks not appearing - Experimental level support (change the lvl constant in the level loader ssc) Get it at DeviantArt: Deviation 6881093 |
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#2 |
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Major Dude
Join Date: Feb 2003
Location: Somewhere in Canada
Posts: 776
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Deviantart says the file can't be found, I'm unable to download.
Darn, I can't think of anything to put here. |
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#3 |
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Major Dude
Join Date: Feb 2004
Location: Germany
Posts: 580
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this thing is a bit buggy
![]() if i push "downarrow" while going upwards, i die... this should be filtered ![]() also, the mouse control sucks... what about making clickable arrows on-screen? that'd be much better i think If you can't say something nice, say something surrealistic. |
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#4 | |
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Forum King
Join Date: Jan 2002
Location: AT-DE
Posts: 3,366
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Quote:
and why don't you simply play with cursor-keys? however, i'm not entirely satisfied with the controls, maybe the whole field should be bigger. |
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#5 |
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Major Dude
Join Date: Feb 2004
Location: Germany
Posts: 580
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why i don't play with cursor keys? see above
![]() i'm used to the controls of Nibbles and most other snake games where you don't die when trying to reverse your direction. and why should there be a mouse control when it's not really usable... that'd be kind of pointless If you can't say something nice, say something surrealistic. |
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#6 | |
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Senior Member
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Quote:
Maybe I'll do another controlling method in a new version. Level support is the most important thing that must be added now. |
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#7 |
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Major Dude
Join Date: Feb 2004
Location: Germany
Posts: 580
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yeah and a bigger field...
and a key to begin the game ![]() i have to click the message, then quickly move to the keyboard to control the worm... sometimes i'm fast enough but sometimes i'm not
If you can't say something nice, say something surrealistic. |
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#8 |
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Senior Member
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Thanks for the comments, I'll implement the changes in the newer version.
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#9 |
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Major Dude
Join Date: Feb 2003
Location: Somewhere in Canada
Posts: 776
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You could also just make an outline around the playing field as opposed to drawing every block, it's kinda confusing with all the blocks.
Darn, I can't think of anything to put here. |
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