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#1 |
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Junior Member
Join Date: Dec 2003
Posts: 5
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My new AVS pack
It's been a while since i've been on, months in fact, but i've been away trying to make new AVS's.
they're still kinda newbieish, especially 2k1 which i'm not at all happy about but it's in there. however, my 'coupé de gras' is in here, my Winamp AVS game, VIS INVADERS. it spend ages making this and it was only when i started experimenting with the Texter APE that i managed to make it work (before, it was a superscope ship and a Convoloution Filter made enemy) http://www.deviantart.com/deviation/7094117/ |
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#2 |
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Major Dude
Join Date: Feb 2004
Location: Germany
Posts: 580
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the lava lamp is good
you need to work on the background though ![]() vis invaders... my ship becomes invisible after taking 2 hits? anyway, good game beat reaction isnt that unfair here because the number of enemies is limited... well done ![]() just the level change is not so good i think... you should make it time/point/enemy based instead of next-song-based... btw it's "coup de grâce" according to my dictionary (in english and in french)
If you can't say something nice, say something surrealistic. |
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#3 |
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Junior Member
Join Date: May 2004
Location: Russia, Volgograd
Posts: 28
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Not bad... not bad! vis invaders, lava lamp and neon jump gate was good, but I think you sholud work more on other presets... Since they are ''empty'', but you know the base coding. But it's a good improvement since your last pack, so keep it up
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