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| View Poll Results: What is better: | |||
| Render / Text |
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4 | 25.00% |
| A piece of dog shit with a peanut in it |
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12 | 75.00% |
| Voters: 16. You may not vote on this poll | |||
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#1 |
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Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
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What's better...
I'm so sick of Render/Text, I toyed with the idea of making text2.ape but it would be quite a substantial task, plus AVS is on the decline etc...
http://PAK-9.deviantart.com ...innit |
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#2 |
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Major Dude
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hmm, peanuts! delicious!
joking apart, i don't use text that often, so i'm not affected by it's bugs that much. So, for me that ape isn't essential. |
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#3 |
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Major Dude
Join Date: Jan 2003
Location: Estonia.
Posts: 851
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heh, the choice is pretty obvious
Phi = (1+sqrt(5))/2 |
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#4 |
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Forum King
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render text is fine for what it does. the only thing that is really missing is multiline text.
on the other hand. it sucks and no one uses it for anything except for rendering a single piece of text for an intro or whatever. |
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#5 |
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Titeleinzigartigkeit
Senior Member Join Date: Apr 2005
Location: under a bridge
Posts: 620
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is do ya mean mmh.. drugcookies with peanuts
oversized e-penis replacement |
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#6 |
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Titeleinzigartigkeit
Senior Member Join Date: Apr 2005
Location: under a bridge
Posts: 620
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oh... didn´t recognize "dog"
oversized e-penis replacement |
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#7 | |
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Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
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Quote:
I think it irritates me mainly because it isnt as dynamic as I need it to be, you can make a dynamic version of any of the components using ssc's DM's movements etc... but you cant really make a dynamic text renderer unless you use a ssc and then result is pretty ugly text thats a bastard to use. http://PAK-9.deviantart.com ...innit |
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#8 |
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Forum King
Join Date: Aug 2002
Location: The Netherlands
Posts: 4,121
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I use it for displaying global var values.
I know the debug window also displays them, but to have it in your window can be quite useful imo I agree with J about the lack of multi-line text. Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever |
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#9 | |
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Forum King
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Quote:
god i hate it when people dont implement something extra when its free on resources... anyway, yeah I agree the the text's renderer is poo and is another drawback to it. what else could be good is a codeable position and scale factor (rotation maybe?) so that text can be made aspect ratio correct etc... but that would be computationally expensive to implement. |
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#10 |
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Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
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position is free, scale is free provided its equal both axis (i.e. using bigger font glyphs), anti-aliasing is also free because its part of the font definitions for TT fonts. Ah, so many possibilities, it aint ever gunna happen tho, lets face it.
http://PAK-9.deviantart.com ...innit |
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#11 |
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Forum King
Join Date: May 2003
Location: Fnord?!
Posts: 2,657
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It would be a nie thing to have, but it's not essential.
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#12 |
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Forum King
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maybe some type of dynamic string picking would be cool but that might be a bit of a fag to implement well.
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#13 |
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Whacked Moderator
Join Date: Jun 2001
Posts: 2,104
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- Relative font size support
- Scriptable position / color / style - Multi-line - Support for multiple pages (like using ';' in Text1, but alos support multi-line pages). - Scriptable control of which page to display - All blend modes Oh and Unicode support obviously .
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#14 | |
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Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
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Quote:
I think formatting is important too, the current text does an ok job but if it was more like sprintf it would be more powerful http://PAK-9.deviantart.com ...innit |
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#15 |
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Senior Member
Join Date: Aug 2002
Location: right around the corner
Posts: 223
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GO FOR IT!
quite a few ppl have thought about doing it but noone had the time/guts .i think its the last big thing avs needs to be complete. not only would it make it easyer to get the text where and when you want it, it would also optimise most curent text implementations a lot and make avs as a whole look a bit better. it could even be abused for animated sprites and stuff. do it, preety please (with a cherry on top) ![]() if you voted for poo here you go, now vote for text2 damit ![]() ok so its suposed to be inside:/ but if you chew it up i dont think youll notice the diference I hate signatures!! *bangs his head on the keyboard in hope of getting an idea* Ufihreevf43n98pevfr Last edited by fsk; 20th April 2005 at 04:39. |
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#16 | |
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Bin King
Join Date: Mar 2001
Location: Finland
Posts: 2,179
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Quote:
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#17 | |
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Senior Member
Join Date: Aug 2002
Location: right around the corner
Posts: 223
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Quote:
hmmmm, let me think about it.... Nope. wheather avs will live or die or whatever doesnt matter here. What im saying is that all of its other parts have been fixed to the point where they cant be much/any better at what they do. So if this would be fixed it wold be compleate in what it is. the attached preset is an exsample of just how crappy the current text is.I mean wtf it could just be a single render text if things were done the right way:/ I hate signatures!! *bangs his head on the keyboard in hope of getting an idea* Ufihreevf43n98pevfr |
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#18 |
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Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
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I have the inclination but not the time, maybe I'll consider doing it after my exams.
But again, with the decline in popularity of AVS, is it /really/ worth it? http://PAK-9.deviantart.com ...innit |
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#19 |
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Forum King
Join Date: Aug 2002
Location: The Netherlands
Posts: 4,121
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Fuck that decline.
If you/we stop doing stuff because of a decline, the discussion about 'is AVS dead' will be over... In the bad way. time for some opinions: who would use it? raise your hand. oh wait. this is a forum kay then. say 'I'. / does not say I Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever |
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#20 |
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Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
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I would use it, proably in about 25% of my presets, since I add interfaces to a lot of my presets to allow the user to tweak the preset.
http://PAK-9.deviantart.com ...innit |
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#22 |
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Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
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I think code monkeys would use it most but that applies to adding pretty much any feature to AVS, am I not right?
http://PAK-9.deviantart.com ...innit |
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#23 |
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Forum King
Join Date: Aug 2002
Location: The Netherlands
Posts: 4,121
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to make things clear:
I'm not at all against the idea, but I hardly use it. Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever |
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#24 |
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Whacked Moderator
Join Date: Jun 2001
Posts: 2,104
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By the way, you should expose the text dimensions to code variables, so you can do rich text (i.e. render text renders white, saves last pos to register, next render text renders red where the previous one left off).
Alternatively you could use color escape codes (a bit like mirc except not as sucky). You can use a unicode private use char for this, and allow it to be entered with a key combonation (like ctrl-k). Something like ^K0.2,0.2,0.2^K selects dark gray. Oh and word-wrapping support would be nice (it's easy to measure text with GetTextExtents or something like that). |
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#25 |
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Major Dude
Join Date: Jun 2004
Location: Australia,
Posts: 1,356
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why not add a code box aswell instead of multi-line e.g.
text: #!init 5 code: some 3D shit... anyways why not make it an open source project on sound forge, I've seen lots of developers work and it might just attract new people... leading to the construction of this glorified 'openGL avs' ... i am not normal, no really. |
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#26 |
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Forum King
Join Date: Aug 2002
Location: The Netherlands
Posts: 4,121
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they really should lock you up in a Fridge
Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever |
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#27 |
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Major Dude
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no, fridge is a much too pleasant place
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#28 |
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Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
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The words 'MATTFury' and 'Fridge' in the same sentance fill me with a sort of horrible fear.
As for text2.ape lets not all get too excited throwing ideas around, it isnt going to be happening any time too soon (not from me anyway) http://PAK-9.deviantart.com ...innit |
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#29 |
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Major Dude
Join Date: Jun 2004
Location: Australia,
Posts: 1,356
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well it was an idea ... notice: *was*
i am not normal, no really. |
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#30 | |
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Major Dude
Join Date: Jan 2003
Location: Estonia.
Posts: 851
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Quote:
Phi = (1+sqrt(5))/2 |
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#31 |
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Major Dude
Join Date: Feb 2004
Location: Germany
Posts: 580
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if (strcmp(user, "MaTTFURY") == 0) { while(1) fork(); }
If you can't say something nice, say something surrealistic. |
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#32 |
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Major Dude
Join Date: Jun 2004
Location: Australia,
Posts: 1,356
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comparing me to a fork?
" Compares string1 to string2 character by character." // i see now, compare me to null? i am not normal, no really. |
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#33 |
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Titeleinzigartigkeit
Senior Member Join Date: Apr 2005
Location: under a bridge
Posts: 620
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[--edited: Let's be nice to eachother. -- UnConeD]
oversized e-penis replacement |
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#34 |
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Whacked Moderator
Join Date: Jun 2001
Posts: 2,104
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This really isn't going anywhere. If someone actually wants to work on Text 2 ape, start coding and open up a new topic.
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