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#1 |
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Junior Member
Join Date: Dec 2005
Posts: 3
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Slow Slow Slow
Oh god! I have just bought an Athlon 64 4000+ and this fucking AVS is so slooooowwww at 800*600 (20 fps) fullscreen.
It's a shame. Why don't you try to recode it with assembler???? Is coded in Visual Basic maybe? Ja ja ja ja :P Maybe at year 2010 I will be able to run it fullscreen at 1024*768 at 60 FPs...... with an athlon 15.000+ 512Bits and 128 GB RAM |
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#2 |
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Major Dude
Join Date: Oct 2002
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 1,374
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Its probably your graphics card
http://PAK-9.deviantart.com ...innit |
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#3 |
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Bin King
Join Date: Mar 2001
Location: Finland
Posts: 2,179
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No, AVS needs a highspeed cable, because clearly it uses the internet.
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#5 |
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Titeleinzigartigkeit
Senior Member Join Date: Apr 2005
Location: under a bridge
Posts: 620
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You are all wrong...
it depends on the penis-size of the user. Thats why we all get 60+ fps at 1024x768. oversized e-penis replacement |
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#7 |
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Member
Join Date: Apr 2004
Location: Slovenia [EU]
Posts: 69
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Em, I think it's the weather. We should all blame the weather for making AVS slow :S
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#8 |
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Major Dude
Join Date: Jan 2005
Location: I was hoping you could tell me
Posts: 1,350
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Bah, weather! It's undoubtably global warming!
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#9 |
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Member
Join Date: Apr 2004
Location: Slovenia [EU]
Posts: 69
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Nop, definitly aliens. they have posesed his comp
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#10 |
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Major Dude
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Hmm, i see that you haven't been informed yet. It's just the usual government conspiracy. So, no reason to worry.
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#11 |
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Major Dude
Join Date: Jan 2005
Location: I was hoping you could tell me
Posts: 1,350
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Are you kidding me? the gov't can't crack open a 64 bit system! It's probably the earth's magnetic field flipping that's causing his problem.
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#12 |
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Junior Member
Join Date: Dec 2005
Posts: 3
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Use this! :P
Procedure Putpixel (X,Y : Integer; Col : Byte; where:word);
{ This puts a pixel on the screen by writing directly to memory. } BEGIN Asm push ds {; Make sure these two go out the } push es {; same they went in } mov ax,[where] mov es,ax {; Point to segment of screen } mov bx,[X] mov dx,[Y] push bx {; and this again for later} mov bx, dx {; bx = dx} mov dh, dl {; dx = dx * 256} xor dl, dl shl bx, 1 shl bx, 1 shl bx, 1 shl bx, 1 shl bx, 1 shl bx, 1 {; bx = bx * 64} add dx, bx {; dx = dx + bx (ie y*320)} pop bx {; get back our x} add bx, dx {; finalise location} mov di, bx {; di = offset } {; es:di = where to go} xor al,al mov ah, [Col] mov es:[di],ah {; move the value in ah to screen point es:[di] } pop es pop ds End; END; |
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#13 | |
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Bin King
Join Date: Mar 2001
Location: Finland
Posts: 2,179
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Quote:
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#14 |
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Senior Member
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Are you sure you've got an Athlon 64 4000+ and not an Athlon 64 400+? That's an easy mistake to make because they've got so many zeros close to each other, so it's easy to accidentally see an extra one, especially when you cross your eyes.
Try uncrossing your eyes. Also, when was the last time you had your computer exorcised? These days, especially with Windows DS, it's good to have a professional exorcism at least once a month; otherwise the demons build up and your monitor eventually starts spinning around and spewing vomit. A simple firewall won't help you then. You need Microsoft Update and holy water. Pity the Winter Solstice was about a week ago; that could've helped if you were a virgin and had a large calf that you could sacrifice. Oh well, the next one's less than a year away! Oh, and it wouldn't hurt to make sure your video drivers and DirectX are up-to-date, just in case. Wait a minute... since when can AVS go up to 800x600? |
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#15 |
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Junior Member
Join Date: Dec 2005
Posts: 3
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Say whatever you want....
but don't say AVS is a fast program because it isn't. Running fullscreen at 1024*768 with a simple processor (not dual) is impossible to achieve good framerate.
Sorry boy but this is the truth. |
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#16 |
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Major Dude
Join Date: Jan 2005
Location: I was hoping you could tell me
Posts: 1,350
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Are you stupid? (Rhetorical question)
AVS is blazingly fast! Unless... Let's see... 1024 times 768 is 776192, 6 Legions of demons times 66 cohorts times 666 members of a cohort is 263736 That times the unholy trinity, 3, is 791208 Ratio between that and number of pixels is 1.0193457 Only two digits that don't appear there are 2, 6, and 8 Multiply those together and get 96! Aha! 96 is the number of dead in hell in billions!!! 1024x768 is a cursed pixelrate!!! StevenRoy was right! You have too many demons on your system! |
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#17 |
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Senior Member
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No, 69 is the sign of the yin-yang, meaning balance, and 96 is that backwards, meaning chaos. That's why 1024x768 is evil.
Or, in other words, AVS is simply not designed to run at such high resolutions, at least not quickly. If you simply must run at 800x600 or bigger (you big macho man you), at least turn on "pixel doubling" so AVS will only have to process 1/4 the number of pixels each frame. You should also make sure you have a 32-bit mode selected, since that's AVS's native pixel format. That should improve your frame rate drastically, and you won't even need to castrate yourself (although I'd still recommend it for compatibility reasons). |
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#19 |
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Major Dude
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I got 76 FPS on 1024x768.
I love empty presets. [soon to leave, sirs] |
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#21 | |
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Bin King
Join Date: Mar 2001
Location: Finland
Posts: 2,179
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Quote:
Jerk.
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#23 | |
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Member
Join Date: Apr 2004
Location: Slovenia [EU]
Posts: 69
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Quote:
If you have a good computer you can't think and be always sure that everything is going to work super awsome. |
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#24 | |
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Forum King
Join Date: Aug 2002
Location: The Netherlands
Posts: 4,121
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Re: Say whatever you want....
Quote:
Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever |
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#25 |
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Major Dude
Join Date: Jan 2005
Location: I was hoping you could tell me
Posts: 1,350
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Well, I did, but that's just cuz I have a fast computer.
Another question: Fullscreen overlay mode or not? |
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#26 |
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Major Dude
Join Date: Jun 2004
Location: Australia,
Posts: 1,356
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err you need a larger cache [e.g. 1mb (L2) ]
this way it will store a lot more data into the processor, and erase it if it's not needed, this is what makes a quick computer, but you also alot more things, and SSE3/4 support would be nice
i am not normal, no really. |
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#27 |
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Forum King
Join Date: Aug 2002
Location: The Netherlands
Posts: 4,121
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something I never got was the difference between 800x600 with pixel doubling and 400x300
Jesus loves you [yes, you] so much, he even died for you so that you will not need to die, but live forever |
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#28 |
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Major Dude
Join Date: Jan 2005
Location: I was hoping you could tell me
Posts: 1,350
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Mwaha! I have 2 megs AND support!
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