Old 2nd June 2002, 04:30   #1
Jaheckelsafar
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Talking Yay, a sphere.

Yay, I made a sphere using spherical coordinates.

It's a bit wonky, but hey. still a work in progress as you may be able to tell from the name.
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Old 2nd June 2002, 04:44   #2
ryan
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I think you forgot somthing...
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Old 2nd June 2002, 04:52   #3
Jaheckelsafar
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Dammit, I guess it didn't carry over to the preview.
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Old 2nd June 2002, 05:51   #4
ssj2gohan1018
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shure is wonky (wonky i think thats my new special word)
but if you can do this you think you can wrap this round a ball with a dm
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Old 2nd June 2002, 07:45   #5
Jaheckelsafar
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I may be able to do some scopes, but DM I cannot do. You'd think that I could, but I have a mental block in there somewhere.


edit:

Actually, I thought about it a bit. I dont think it possible to do real 3D with a DM. The best we can do is fake it withalpha blending on a distorted 2D surface. I don't you can actually have one point pass behind/infront of another.

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Old 2nd June 2002, 08:08   #6
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Here, take a look. Turn off blend in the DM to see what I mean about faking it.
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Old 2nd June 2002, 08:24   #7
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well more along these lines but with music response and i wanted my ssc on the spher to but this looks cool all the same
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Old 2nd June 2002, 08:25   #8
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oops here
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Old 2nd June 2002, 12:53   #9
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Jaheckesafar: actually my 3D DM's (e.g. Zero-G Maze) are pretty 'real' 3D. The DM performs raytracing for each point on the grid. The geometry is only limited by equations that you can solve easily. E.g. a torus would be very hard because you have to solve a quartic (4th order) equation.

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