Old 10th September 2003, 03:46   #1
justin
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AVS shit done the past few days

Stuff done lately to AVS:
  • updated maximum local variables to 256 from 64
  • added global registers [reg00,reg01,... reg99] for debug and effect synchronization (or inter-preset communication)
  • added global register watch in root list window (for debugging)
  • added comments for eval code. // and /* bla */
  • updated eval documentation
  • added gettime() function to eval
  • made annoying grey rectangle below tree go away when you aren't docked
  • added new color modifier effect, which can be used to replace (with script) a lot of different effects (and be faster and more flexible).
  • added 'minimum blend' mode for effect lists/line drawing
  • added 'round up' option for Blur.

Have a bit more things to do, and maybe early next week I'll post a DLL for everybody to play with.

-Justin
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Old 10th September 2003, 04:18   #2
anubis2003
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hell yes. OMG, it came true. THANK YOU THANK YOU THANK YOU!!!

holy shit - 256 variables(finally I can do some more stuff), global variables, comments, faster stuff, some more effects, hell yes. Can't wait til next week.

You are the man, justin.
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Old 10th September 2003, 05:34   #3
Zevensoft
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* bows down to justin.

1 | 2 | 3 | 4 | 3W | 4WW
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Old 10th September 2003, 05:36   #4
sidd
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OMFG!!!!! GLOBALS!!! YEAAAAAWWAHAAHAHAHA!!!
and 256 variable limit!!

and the "added new color modifier effect.. with script" sounds very intersting..
This is probably much more than any of us were expecting!
Thanks alot!
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Old 10th September 2003, 05:58   #5
skupers
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Wow, this is indeed amazing, especially because most people here (including me) thought there wasn't going to be a new version anymore. I'm really looking forward to seeing it.

Thank you, Justin.
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Old 10th September 2003, 08:14   #6
[Ishan]
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YAY!!!!Thank you very much!
finally!!!!!


Amateur AVS'er. All over again.

Last AVS Pack :
Resurgence

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Old 10th September 2003, 08:25   #7
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Gimme subdirs and i will bow down to you, all this technical mumbo-jambo intrests me not a bit one

Tho nice topic, "shit" huh? Hope you mean that in the good way, not in the: "Alright let's give these crying babies something to oggle over" uhm... way...

Bye!

Texer Resources

Im retarded... err i mean retired!
Probably both...
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Old 10th September 2003, 09:06   #8
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Oh joy, more to play with!
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Old 10th September 2003, 09:08   #9
Rovastar
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Wow wasn't expecting that.

Massive increase in the variable limit will be so useful no doubt.

"Rules are for the guidance of wisemen and the obedience of fools"

Visuals - Morphyre www.Morphyre.com
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Old 10th September 2003, 10:40   #10
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me is so happy
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Old 10th September 2003, 11:08   #11
Silverberry
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Sweet!!! Wait until Yathosho sees this.
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Old 10th September 2003, 11:30   #12
anubis2003
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Like tugg said - give us subdirs. Do this and I will be happier than I would've thought.
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Old 10th September 2003, 11:38   #13
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Just wondering, what to mean by subdirs? I know it means subdirectories, but what to they do with avs?
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Old 10th September 2003, 11:49   #14
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It sounds like a good news for everyone, but not for me.

I will have to update my web French tutorial, the PDF version, its English translation (that is not even finished) and to make a new French translation of the DLL ... what a pity

I want the DLL. I want the DLL. I want the DLL. I want the DLL. ...
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Old 10th September 2003, 11:50   #15
sidd
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I assume everyone is simply talking about the quick-preset-selection feature.
Ie, the right click menu on the vis screen.

Currently it just displays what is in the home directory, as well as the files within the immediate folders. What people want is for it to display any subdirectories within those.
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Old 10th September 2003, 12:35   #16
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WWWWOOOOOOOOOO!!!BABY, now you'r talkin. This definetly MADE MY DAY. Could you fix the rendering bugs in SSC and Text, please.

I hate signatures!!
*bangs his head on the keyboard in hope of getting an idea*
Ufihreevf43n98pevfr
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Old 10th September 2003, 12:41   #17
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CAN I HAVE ANOTHER F*CKING HALLELUJAH....

My dreams have come true... now i can do 1000 control point curve using one ssc...
Global varjables... woop woop!
Shiet, i must release now my pack... before the update

Phi = (1+sqrt(5))/2
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Old 10th September 2003, 12:47   #18
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Hmm.. me wonders if these globals will be accesible to future APE's.

[el edito] btw fsk.. what are the ssc render bugs? [/el edito]
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Old 10th September 2003, 14:44   #19
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Oh yeah, now we're getting somewhere.

A great thank you to you justin.

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Old 10th September 2003, 14:58   #20
Deamon
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YAHOOOOOO!!!!!!!!!!!! It came true, it really happened, we're gaining updates!

You're the man, Justin. GREAT!



PS.
and indeed, subdirs would rule as well

.:HyperNation @ winamp:. .:DeviantArt:.
Thermal is now available for download at DeviantArt.
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Old 10th September 2003, 20:26   #21
mikm
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Thank GOD...
/bows down to Justin.

powered by C₈H₁₀N₄O₂
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Old 10th September 2003, 20:39   #22
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sounds great!
Totally looking forwards to it, now a save prompt or undo button would really do it for me
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Old 10th September 2003, 21:11   #23
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O_O O_O O_O @ Justin ! w00t ! You`re the man, man! add subdirs and an autosave function and everything will be just...PERFECT!
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Old 10th September 2003, 21:37   #24
Pixelcraft
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Justin, just wanna let you know that I worship the ground you walk upon and I will gladly be your humble servant and bring you fruit whenever you like your excellencey.

LONG LIVE AVS

"It's like saying give a man a Les Paul guitar and he becomes Eric Clapton, and of course that's not true, give a man an amplifier and a synthesizer and he doesn't become...whoever; he doesn't become us." - Roger Waters
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Old 10th September 2003, 21:58   #25
zamuz
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thank you justin
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Old 10th September 2003, 23:40   #26
Nic01
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/me starts to worship Justin

Nothing to say, everything's said

[soon to leave, sirs]
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Old 10th September 2003, 23:42   #27
hungryskull
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A real upgrade!!! I thought it would never come.

Darn, I can't think of anything to put here.
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Old 11th September 2003, 00:15   #28
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*momentarily pops out of troll mode*

Hot DAMN... that is awesome. You are officially the king, Justin.
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Old 11th September 2003, 02:43   #29
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Justin, you are my hero of the week.
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Old 11th September 2003, 13:12   #30
UnConeD
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Heh this makes a lot of my more whacked ideas possible. Really, who needs Wildtangent?

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Old 11th September 2003, 13:31   #31
anubis2003
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Definitely don't need wildtangent. Someone just needs to make a wildtangent-like dancer for AVS.
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Old 11th September 2003, 16:33   #32
[Ishan]
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i'm just waiting to check it out...........


Amateur AVS'er. All over again.

Last AVS Pack :
Resurgence

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Old 11th September 2003, 18:23   #33
dirkdeftly
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HELL


FUCKING


YES



i think i'm gonna cry

[edit] I just realized...I'm going to have to start doing some more work on AVS primer now...like, continuously (I hope...I assume you're going to continue doing updates after the initial release?)

Justin you asshole



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than history's most obscene marorders" --E. E. Cummings
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Old 11th September 2003, 18:54   #34
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I knew this would warm even Atero up, and it takes quite a lot to do that

.:HyperNation @ winamp:. .:DeviantArt:.
Thermal is now available for download at DeviantArt.
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Old 11th September 2003, 20:39   #35
NemoOrange
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can anyone explain this in laymen's terms?
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Old 11th September 2003, 21:06   #36
UnConeD
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Non-obvious ones:

# added global register watch in root list window (for debugging)
You can now monitor the value of your variables. Makes that really neat superscope var indicator that was made a while ago obsolete though .

# added comments for eval code. // and /* bla */
Pretty redundant because we already have comments with >127 ascii chars (though perhaps this was unintentional).

# added gettime() function to eval
Allows you to make your effects independant of framerate, without needing a custom bpm set at a fixed clock.

# added new color modifier effect, which can be used to replace (with script) a lot of different effects (and be faster and more flexible).
Not sure what this is. We talked about the freeform colormatrix effect a while ago, but that would be very slow IMO. Perhaps it's a combo of multiplier APE, brightness filter, fadeout, and such, but per channel.

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Old 11th September 2003, 21:26   #37
jheriko
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I take my eyes of the forums for like... 2 days and bang!

Thank you justin, the increased variable limit and global registers. The debug is great too.. maybe i can make that analytical cubic solver work now.

Some of the more complex projects I had to abandon due to excessive variable use can perhaps be brought back to life now. (like that crazy zgm-mix that i spent ages showing off on #ff - the one with the torii)

-- Jheriko

'Everything around us can be represented and understood through numbers'
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Old 11th September 2003, 23:12   #38
hungryskull
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I find it strange that my first name is Justin too.

Darn, I can't think of anything to put here.
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Old 12th September 2003, 09:20   #39
Doggy Dog
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Whoa, this is nice.
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Old 12th September 2003, 11:02   #40
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Zana is pleased.
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