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Major Dude
Join Date: Apr 2002
Location: Ballarat, Australia
Posts: 529
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Quick Contest
Zevensoft Media Network in conjuction Zevensoft Interactive present the:
Sonic 2 Contest What you have to do, is design a "level" for sonic to run through. How you do this, is by making a 'Vector Equation'. Example: R(t) = tx + sin(t*pi*10)y Will make a sine wave level for sonic to run/jump/roll through. The basic way it works, is it specifies where the ground is at time 't', which means you can make it loop if you want, however you'll have to provide a derivative for rotating sonic in that case. The best 3 will be included into the Sonic 2 preset, which will be released 2 weeks from now. Contest closes in 1 week. Last edited by Zevensoft; 18th September 2003 at 12:35. |
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