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Old 19th September 2003, 13:29   #20
UnConeD
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Join Date: Jun 2001
Posts: 2,104
Seems there is one line drawing bug which I had forgotten about.

Diagonal lines don't seem to get clipped into the view window correctly, because there is noticable slowdown with lines spanning huge coordinates.

E.g. Set render mode, line width=100, Superscope, n=2, draw lines.

If you use the following for per point:
x=(i*2-1)*100000;y=0;
There is no noticable slowdown (this is a horizontal line).
If we change it to:
x=(i*2-1)*100000;y=i;
however (which is almost 100% the same in the visible area), the preset is slowed down a lot.

This is annoying for line-heavy scopes because you have to include some basic clipping into the code.

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