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render / gradient
why don't we just make a codable gradient fill renderer, so people stop having to use the el(ssc, movement) method? my ideal interface would be radio buttons for horizontal/vertical, init/frame/beat/row code blocks and some incarnation of some pertebution of colormap's mapping procedure, and radio buttons to switch between the two. i don't know how easy this would be to integrate directly into avs (since colormap hasn't yet been integrated), but i doubt it'd be that hard for someone knowledgable *coughunconedorjherikocough* to code an ape for it.
"guilt is the cause of more disauders
than history's most obscene marorders" --E. E. Cummings
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