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#1 |
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Senior Member
Join Date: Feb 2003
Location: Toronto, Canada
Posts: 227
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The Winamp SDK and ape/avs files
Got the winamp sdk. Was trying out the example visualization in the folder \vis\vis_avs\apesdk. I build it, all is well. Looks good in winamp.
So I go to mess around with the code, just change a line or two but this time when I rebuild the project I don't get a .avs file . I can't find it anywhere. I'm checking out the project settings and I can see the only file that gets created is the output file which has a .ape extension . I know I'm missing something here but I can't figure it out. How does this example generate an avs file? Any help would be appreciated. |
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#2 |
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Join Date: Sep 2003
Posts: 27,873
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.avs is the script, .ape is an extension for the avs plugin
-daz |
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#3 |
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Senior Member
Join Date: Feb 2003
Location: Toronto, Canada
Posts: 227
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Ok so I think this is making some sense then. The ape file is generated by building the example. Who generates the avs file?
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#4 |
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Join Date: Sep 2003
Posts: 27,873
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.avs files are created using the avs editor in the avs plugin's configuration (since the avs file is essentially a text file i believe holding the relevant actions, etc for the different effects used with it.
ape's add extra functionality to avs such as text scroller's, etc from what i remember -daz |
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#5 |
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Senior Member
Join Date: Feb 2003
Location: Toronto, Canada
Posts: 227
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I see so basically I was a moron for deleting the .avs file. How foolish of me luckily the Doctor was in the house to give me the cure. Thanks Doc much obliged.
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