|
|
#1 |
|
Senior Member
Join Date: Feb 2002
Location: Minot, ND, USA
Posts: 381
|
32-bit WAV files - floating point versus integerical
Not sure where to post this, but this seems the best bet. Some of the latest WAV files have 32-bit precision. If you know programming, you should know that there are three types of 32-bit variables: float, int, and long. The more bits that are used, the greater the precision, but the more disk space and memory is used as well.
My question is, what advantages does 32-bit floating point (floats) have over 32-bit integerical (ints or longs) for WAV files? I understand that 32-bit floats have support for fractions and decimals along with exponents. I don't see what use it has for WAV files. They all have the same degree of precision. I'm just curious, that's all. void BlueWater() {water.color=blue; while(GameRunning) {if (fox.pos == InBlueWater) {fox.air--; FoxDrown(fox.air);} else {fox.air=1800; fox.flags = WantsToGetWet; } WaitFrames(1); }} // My top favorite thing in 2D Sonic (as C) |
|
|
|
|
|||||||
| Thread Tools | Search this Thread |
| Display Modes | |
|
|