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#5 | |
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Senior Member
Join Date: Feb 2002
Location: Minot, ND, USA
Posts: 381
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Quote:
Onto my original question now - how do you convert a WAV file, of otherwise random formats, into MP3 with the following specifications: format: ABR (average bit rate) bit rate: from 10 to 20 Kbps sample rate: 11,025 Hz channels: 1 (mono) The source WAV files have quite random formats, especially in the sample rates. format: uncompressed (always the same) bit depth: in order of most common to least common: 8-bit, 24-bit, and 16-bit. I only encode with the 8-bit and 16-bit formats, whatever the original uses and since MP3 only uses 16-bit, there's not much sense in encoding from 24-bit. sample rate: varies widely from 15,000 Hz at the extreme low end, to in excess of 150,000 Hz at the extreme high end. Section 3.2 here gives all the speeds I use in a convienient table. channels: 1 (always the same) The source WAV files should not be deleted and not all WAV files get converted (as I have a base file from which I get the various speeds from by changing the sample rate). The only thing I'm missing is a way to convert the source WAV files into MP3's as the ABR format. My link above explains how I process my music and convert it. It mentions Audacity for conversions, but I'm always using CBR, since that's all Audacity seems to support. I need ABR (at least to test it). void BlueWater() {water.color=blue; while(GameRunning) {if (fox.pos == InBlueWater) {fox.air--; FoxDrown(fox.air);} else {fox.air=1800; fox.flags = WantsToGetWet; } WaitFrames(1); }} // My top favorite thing in 2D Sonic (as C) |
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