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Well, there isn't any buffering. All of the streams are rock solid once they go. The problem seems to be connecting to it to begin with. As far as the 5M, that server in Washington is taxed. You can test it yourself. I'm getting over 25M on most of the other servers. I'm pretty certain it's not a bandwidth issue. I'm aware of bandwidth calculations and I already told you what I'm pushing (55MB/s at peak). Is this inability to connect really a symtom of lack of bandwidth? I never remember SHOUTcast doing this before if there is a bandwidth issue. Usually it would allow you to connect then it would play for a few seconds, buffer, play, repeat. Well that is not my issue. The initial connection is the problem. But once it does connect it plays steady.
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